Rest is a Psychic-type move with no power and 100% accuracy. When used, the user falls asleep for two turns, fully restoring its HP and curing any status conditions such as poison, burn, or paralysis. Despite the sleep-induced immobility, Rest is a strategic move often used in conjunction with items or abilities like Chesto Berry or Sleep Talk, which can mitigate the drawback of being asleep. The move is widely appreciated for its utility in prolonging the user's life in battle and is commonly used in both casual and competitive play for defensive or stalling strategies.