Marshtomp

Marshtomp

Attributes

  • Species: Marshtomp
  • Base Experience: 142
  • Height: 7
  • Weight: 280
  • Is Default: True
  • Order: 356
  • Base Happiness: 50
  • Capture Rate: 45
  • Color: Blue
  • Egg Groups: Monster , Water1
  • Gender Rate: 1
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat: Waters-Edge
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Upright

Stats

  • HP
    70
  • Attack
    85
  • Defense
    70
  • Special Attack
    60
  • Special Defense
    70
  • Speed
    50

Abilities

Held items

    None

Summary

Marshtomp is a dual-type Water/Ground Pokémon, serving as the middle evolution in the Mudkip evolutionary line. Marshtomp evolves from Mudkip starting at level 16 and evolves into Swampert starting at level 36.

Type: Water/Ground

Abilities: - Torrent: This standard ability increases the power of Marshtomp's Water-type moves by 50% when its HP drops below one-third of its maximum. - Hidden Ability (Damp): This ability prevents the use of self-destructing moves such as Self-Destruct and Explosion.

Interesting Facts: - Marshtomp’s dual Water/Ground typing provides it with an immunity to Electric-type moves, which would otherwise be a significant threat to a pure Water-type Pokémon. - Marshtomp is known for its orange, triangular-shaped fins, which enable it to swim swiftly and also provide balance while standing on uneven ground. It also has a distinct blue coloration with

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From
Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

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Front Default
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Back Default
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Front Shiny
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Back Shiny

Evolution Chain

Mudkip - 258
mudkip Image
Marshtomp - 259
marshtomp Image

Min. Lvl 16

View Details
Swampert - 260
swampert Image

Min. Lvl 36

View Details

Flavor Text Entries

  • Ruby: The surface of MARSHTOMP’s body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
  • Sapphire: MARSHTOMP is much faster at traveling through mud than it is at swimming. This Pokémon’s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.
  • Emerald: Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.
  • Firered: It is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.
  • Leafgreen: It is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.
  • Diamond: Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
  • Pearl: Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
  • Platinum: Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
  • Heartgold: Living on muddy ground that provides poor footing has made its legs sturdy.
  • Soulsilver: Living on muddy ground that provides poor footing has made its legs sturdy.
  • Black: Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
  • White: Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
  • Black-2: Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
  • White-2: Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
  • X: Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
  • Y: Living on muddy ground that provides poor footing has made its legs sturdy.
  • Omega-Ruby: The surface of Marshtomp’s body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
  • Alpha-Sapphire: Marshtomp is much faster at traveling through mud than it is at swimming. This Pokémon’s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.

Cards

Marshtomp
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Created by Midori Harada for the POP Series 3 set.

Marshtomp
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Created by Mitsuhiro Arita for the Nintendo Black Star Promos set.

Marshtomp
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Created by Kagemaru Himeno for the Crystal Guardians set.

Marshtomp
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Created by Sui for the Primal Clash set.

Marshtomp
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Created by Atsuko Nishida for the Emerald set.

Marshtomp
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Created by Ken Sugimori for the Celestial Storm set.

Marshtomp
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Created by Atsuko Nishida for the Dragon set.

Marshtomp
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Created by Hisao Nakamura for the Crystal Guardians set.

Marshtomp
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Created by Ken Sugimori for the Ruby & Sapphire set.

Marshtomp
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Created by Mitsuhiro Arita for the Ruby & Sapphire set.

Marshtomp
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Created by Sumiyoshi Kizuki for the Great Encounters set.

Marshtomp
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Created by Tomokazu Komiya for the Supreme Victors set.

Marshtomp
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Created by Tetsuya Koizumi for the Fusion Strike set.