Darumaka-Galar

Darumaka-Galar

Attributes

  • Species: Darumaka
  • Base Experience: 63
  • Height: 7
  • Weight: 400
  • Is Default: False
  • Order: 672
  • Base Happiness: 50
  • Capture Rate: 120
  • Color: Red
  • Egg Groups: Ground
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat:
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    70
  • Attack
    90
  • Defense
    45
  • Special Attack
    15
  • Special Defense
    45
  • Speed
    50

Abilities

Held items

    None

Summary

Darumaka-Galar is an Ice-type regional variant of the Fire-type Pokémon Darumaka, which was originally introduced in the Galar region in Pokémon Sword and Shield. This transformation from its original form brings with it several changes in abilities, type, and characteristics.

Type: Ice

Abilities: - Hustle: This ability increases Darumaka-Galar's Attack stat by 50%, but also lowers the accuracy of its physical moves. - Hidden Ability (Inner Focus): This ability prevents Darumaka-Galar from flinching and grants immunity against Intimidate, which lowers the opponent's Attack stat.

Evolution: - Darumaka-Galar evolves into Darmanitan-Galar when exposed to an Ice Stone. - Darmanitan-Galar also has a unique Zen Mode, which changes its typing and form when it reaches below half of its maximum HP during battle, becoming an Ice/Fire-type with enhanced stats

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Darumaka - 554
darumaka Image
Darmanitan - 555
darmanitan Image

Min. Lvl 35

View Details

Flavor Text Entries

  • Black: When its internal fire is burning, it cannot calm down and it runs around. When the fire diminishes, it falls asleep.
  • White: Darumaka’s droppings are hot, so people used to put them in their clothes to keep themselves warm.
  • Black-2: When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100° F.
  • White-2: When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100° F.
  • X: Darumaka’s droppings are hot, so people used to put them in their clothes to keep themselves warm.
  • Y: When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100 degrees Fahrenheit.
  • Omega-Ruby: Darumaka’s droppings are hot, so people used to put them in their clothes to keep themselves warm.
  • Alpha-Sapphire: When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100 degrees Fahrenheit.
  • Sword: It derives its power from fire burning inside its body. If the fire dwindles, this Pokémon will immediately fall asleep.
  • Shield: This popular symbol of good fortune will never fall over in its sleep, no matter how it’s pushed or pulled.

Cards

No Data Available