throh

throh

Attributes

  • Species: Throh
  • Base Experience: 163
  • Height: 13
  • Weight: 555
  • Is Default: True
  • Order: 654
  • Base Happiness: 70
  • Capture Rate: 45
  • Color: Red
  • Egg Groups: Humanshape
  • Gender Rate: 0
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat:
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    120
  • Attack
    100
  • Defense
    85
  • Special Attack
    30
  • Special Defense
    85
  • Speed
    45

Abilities

Held items

  • Black-Belt
  • Expert-Belt

Summary

Throh is a Fighting-type Pokémon first introduced in Generation V. It's recognized for its sturdy build and remarkable martial arts skills, akin to a professional judo practitioner. Interestingly, Throh does not evolve from, or into, any other Pokémon.

Type: Fighting

Abilities: - Guts: This ability magnifies Throh's Attack stat by 50% when it is affected by a status condition such as burn, paralysis, or poison. Therefore, status conditions can actually provide Throh with an edge in battles. - Inner Focus (Hidden Ability): This unique ability shields Throh from flinching, allowing it to sustain its offensive drive even when pitted against moves that typically induce flinching.

Interesting Facts: - Throh is distinguished by its red skin, sturdy stature, and attire that consists of a judo uniform, replete with a black belt, signifying its mastery in martial arts. - Renowned for being exceptionally competitive, Throh employs its strong throws to overpower its adversaries. It often resorts to this strategy in battles, demonstrating its inherent fighting prowess.

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Throh - 538
throh Image

Flavor Text Entries

  • Black: When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.
  • White: When they encounter foes bigger than themselves, they try to throw them. They always travel in packs of five.
  • Black-2: When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.
  • White-2: When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.
  • X: When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.
  • Y: When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.
  • Omega-Ruby: When it tightens its belt, it becomes stronger. Wild Throh use vines to weave their own belts.
  • Alpha-Sapphire: When it encounters a foe bigger than itself, it wants to throw it. It changes belts as it gets stronger.
  • Sword: It performs throwing moves with first-rate skill. Over the course of many battles, Throh’s belt grows darker as it absorbs its wearer’s sweat.
  • Shield: They train in groups of five. Any member that can’t keep up will discard its belt and leave the group.