pinsir

pinsir

Attributes

  • Species: Pinsir
  • Base Experience: 175
  • Height: 15
  • Weight: 550
  • Is Default: True
  • Order: 207
  • Base Happiness: 70
  • Capture Rate: 45
  • Color: Brown
  • Egg Groups: Bug
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 25
  • Habitat: Forest
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    65
  • Attack
    125
  • Defense
    100
  • Special Attack
    55
  • Special Defense
    70
  • Speed
    85

Abilities

Held items

    None

Summary

Pinsir is a Bug-type Pokémon introduced in Generation I.

Type: Bug

Abilities:

  • Hyper Cutter: Prevents its Attack stat from being lowered by other Pokémon's moves or abilities.
  • Mold Breaker: Allows its moves to hit through other Pokémon's abilities that could normally prevent them.
  • Hidden Ability - Moxie: Boosts its Attack stat after knocking out an opponent.

Physical Characteristics:

  • Resembles a large, brown beetle with a tough exoskeleton.
  • Has two large, spiky horns on its head used to grip and crush foes.
  • Features six limbs: two short arms ending in claws and four legs with pointed tips.
  • Its eyes are small and yellow, set above a wide mouth filled with sharp teeth.

Behavior and Habitat:

  • Found in temperate forests and dense woodlands.
  • Known for its aggressive nature, often engaging in fierce battles with rivals.
  • Prefers to live in hollowed tree trunks or burrowed nests underground.
  • Uses its powerful pincers to capture prey and fend off enemies.

In Battle:

  • Known for its physical strength and aggressive tactics.
  • Signature moves: X-Scissor, Guillotine, and Close Combat.
  • Effective against Grass, Psychic, and Dark types.
  • Vulnerable to Fire, Flying, and Rock types.
  • Mega Evolution transforms it into Mega Pinsir, gaining the Flying type and the ability Aerilate, which boosts Normal-type moves by converting them to Flying type.

Evolution:

  • Does not evolve from or into any other Pokémon, but can Mega Evolve into Mega Pinsir using a Pinsirite.

Interesting Facts:

  • Known for its ability to lift objects twice its body weight.
  • In the Pokémon anime, Pinsir is often depicted as a formidable opponent in battles.
  • Its design may be inspired by various beetles, such as the stag beetle, known for their prominent pincers.
  • Despite not being able to evolve, its Mega Evolution form enhances its battle capabilities significantly, making it a fearsome competitor.

Pokémon Sprites

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Front Default
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Back Default
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Front Shiny
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Back Shiny

Evolution Chain

Pinsir - 127
pinsir Image

Flavor Text Entries

  • Red: If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
  • Blue: If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
  • Yellow: Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
  • Gold: With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
  • Silver: Swings its long antlers wildly to attack. During cold periods, it hides deep in forests.
  • Crystal: When the tempera­ ture drops at night, it sleeps on treetops or among roots where it is well hidden.
  • Ruby: PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
  • Sapphire: PINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
  • Emerald: Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights.
  • Firered: Its two long pincer horns are powerful. Once they grip an enemy, they won’t release until the foe is torn.
  • Leafgreen: If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
  • Diamond: It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
  • Pearl: It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
  • Platinum: It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
  • Heartgold: With its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
  • Soulsilver: It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
  • Black: It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
  • White: It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
  • Black-2: It grips prey with its powerful pincers and will not let go until the prey is torn in half.
  • White-2: It grips prey with its powerful pincers and will not let go until the prey is torn in half.
  • X: It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
  • Y: It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
  • Omega-Ruby: Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
  • Alpha-Sapphire: Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
  • Sun: It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold.
  • Moon: One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.
  • Ultra-Sun: It gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola.
  • Ultra-Moon: Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps.
  • Lets-Go-Pikachu: Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
  • Lets-Go-Eevee: Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
  • Sword: These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
  • Shield: This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.

Cards

Pinsir
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Created by Kagemaru Himeno for the Unknown Set set.

Pinsir
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Created by Kagemaru Himeno for the Unknown Set set.

Pinsir
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Created by Kagemaru Himeno for the Unknown Set set.

Pinsir
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Created by Masakazu Fukuda for the Unknown Set set.

Pinsir
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Created by Ken Sugimori for the Unknown Set set.

Pinsir
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Created by Toshinao Aoki for the Unknown Set set.

Pinsir
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Created by Mitsuhiro Arita for the Unknown Set set.

Pinsir δ
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Created by Yukiko Baba for the Unknown Set set.

Pinsir
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Created by Hajime Kusajima for the Unknown Set set.

Pinsir
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Created by Satoshi Shirai for the Unknown Set set.

Giovanni's Pinsir
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Created by Ken Sugimori for the Unknown Set set.

Pinsir
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Created by Match for the Unknown Set set.

Pinsir
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Created by Kouki Saitou for the Unknown Set set.

Pinsir
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Created by Demizuposuka for the Unknown Set set.

Pinsir-GX
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Created by 5ban Graphics for the Unknown Set set.

Pinsir
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Created by Suwama Chiaki for the Unknown Set set.

Pinsir
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Created by Eri Yamaki for the Unknown Set set.

Ethan's Pinsir
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Created by Unknown for the Unknown Set set.

Pinsir
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Created by Yuya Oka for the Unknown Set set.

Pinsir
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Created by Hyogonosuke for the Unknown Set set.

Pinsir
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Created by Yukihiro Tada for the Unknown Set set.

Pinsir
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Created by Unknown for the Unknown Set set.

Pinsir
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Created by Shin Nagasawa for the Unknown Set set.

Pinsir
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Created by Satoshi Shirai for the Unknown Set set.