Seadra is a Water-type Pokémon introduced in Generation I.
Type: Water
Abilities:
- Poison Point: May poison opponents on contact.
- Sniper: Increases the power of critical hits by 2.25 times instead of the usual 1.5 times.
- Damp (Hidden Ability): Prevents the use of explosive moves like Self-Destruct by either Pokémon.
Physical Characteristics:
- Seadra is a blue, seahorse-like Pokémon with a long, tubular snout.
- It has a fin on the back of its head and a pair of large, spiky fins on either side.
- Its body is covered in small, sharp spines that deter predators.
- Seadra's tail is coiled and used for propelling itself through the water.
Behavior and Habitat:
- Seadra is known to inhabit warm seas and is often found near coral reefs.
- It anchors itself to coral with its tail, staying still to ambush prey.
- Known to be territorial, Seadra will fiercely defend its space from intruders.
- It is a solitary Pokémon, often spending its time alone unless it is mating season.
In Battle:
- Seadra is a versatile Pokémon with strong special attack capabilities.
- It excels in using moves like Hydro Pump and Dragon Pulse.
- Seadra's Poison Point ability can deter physical attackers.
- It is strong against Fire, Ground, and Rock types, but weak to Electric and Grass types.
Evolution:
- Evolves from Horsea starting at level 32.
- Evolves into Kingdra when traded while holding a Dragon Scale.
Interesting Facts:
- Seadra's Sniper ability makes it particularly dangerous in battles that rely on critical hits.
- The ink it spits when threatened is said to be able to stain a ship's hull permanently.
- In Pokémon lore, Seadra is known to cause whirlpools, making it a formidable obstacle for sailors.
- Seadra's design is influenced by the mythical creatures known as sea dragons, which are often depicted in Asian folklore.