ludicolo

ludicolo

Attributes

  • Species: Ludicolo
  • Base Experience: 240
  • Height: 15
  • Weight: 550
  • Is Default: True
  • Order: 372
  • Base Happiness: 50
  • Capture Rate: 45
  • Color: Green
  • Egg Groups: Water1 , Plant
  • Gender Rate: 4
  • Has Gender Differences
  • Hatch Counter: 15
  • Habitat: Waters-Edge
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    80
  • Attack
    70
  • Defense
    70
  • Special Attack
    90
  • Special Defense
    100
  • Speed
    70

Abilities

Held items

Summary

Ludicolo is a Water/Grass-type Pokémon introduced in Generation III.

Type: Water / Grass

Abilities:

  • Swift Swim: Doubles Ludicolo's Speed stat in rain.
  • Rain Dish: Restores HP in rain.
  • Own Tempo (Hidden Ability): Prevents Ludicolo from becoming confused.

Physical Characteristics:

  • Ludicolo is a bipedal Pokémon resembling a mix between a duck and a pineapple.
  • It has a sombrero-like lily pad on its head.
  • Its body is covered in a shaggy, yellowish fur with a green zigzag pattern.
  • Its face features a small beak, oval-shaped eyes, and a constant cheerful expression.
  • Its limbs are short and stubby, with hands resembling mittens.

Behavior and Habitat:

  • Ludicolo is known for its love of music and dancing, often seen swaying to rhythmic sounds.
  • It thrives in humid environments such as rainforests and near lakes or rivers.
  • The Pokémon becomes more energetic and lively when it hears festivities or music.
  • It is often depicted as carefree and jovial, sometimes seen dancing in the rain.

In Battle:

  • Ludicolo excels in battles with its versatility and ability to adapt to rain-based strategies.
  • It has balanced stats, making it a reliable special attacker and defender.
  • Notable moves include Hydro Pump, Giga Drain, and Ice Beam.
  • It is strong against Ground, Rock, and Water types but weak against Flying, Poison, and Bug types.
  • With its Rain Dish ability in rain, Ludicolo can steadily restore health, enhancing its staying power on the battlefield.

Evolution:

  • Ludicolo evolves from Lombre when exposed to a Water Stone.
  • Lombre evolves from Lotad starting at level 14.

Interesting Facts:

  • Ludicolo's design is based on the kappa, a creature from Japanese folklore, combined with elements of Mexican culture, such as its sombrero-like lily pad.
  • It is often portrayed as a humorous and carefree Pokémon in the anime, appearing in episodes where music and dance are central themes.
  • Ludicolo has been featured in various spin-off games and is a popular choice for rain-themed teams in competitive play.
  • In the Pokémon universe, Ludicolo's dance is said to bring good luck and joy to those who witness it.

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_female
Front Female
back_female
Back Female
front_shiny
Front Shiny
back_shiny
Back Shiny
front_shiny_female
Front Shiny Female
back_shiny_female
Back Shiny Female

Evolution Chain

Lotad - 270
lotad Image
Lombre - 271
lombre Image

Min. Lvl 14

View Details
Ludicolo - 272
ludicolo Image

Flavor Text Entries

  • Ruby: LUDICOLO begins dancing as soon as it hears cheerful, festive music. This Pokémon is said to appear when it hears the singing of children on hiking outings.
  • Sapphire: Upon hearing an upbeat and cheerful rhythm, the cells in LUDICOLO’s body become very energetic and active. Even in battle, this Pokémon will exhibit an amazing amount of power.
  • Emerald: When it hears festive music, all the cells in its body become stimulated, and it begins moving in rhythm. It does not quail even when it faces a tough opponent.
  • Firered: The rhythm of bright, festive music activates LUDICOLO’s cells, making it more powerful.
  • Leafgreen: The rhythm of bright, festive music activates LUDICOLO’s cells, making it more powerful.
  • Diamond: If it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
  • Pearl: If it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
  • Platinum: If it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
  • Heartgold: If it hears festive music, it begins moving in rhythm in order to amplify its power.
  • Soulsilver: If it hears festive music, it begins moving in rhythm in order to amplify its power.
  • Black: If it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
  • White: If it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
  • Black-2: If it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
  • White-2: If it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
  • X: If it hears festive music, all its muscles fill with energy. It can’t help breaking out into a dance.
  • Y: The rhythm of bright, festive music activates Ludicolo’s cells, making it more powerful.
  • Omega-Ruby: Ludicolo begins dancing as soon as it hears cheerful, festive music. This Pokémon is said to appear when it hears the singing of children on hiking outings.
  • Alpha-Sapphire: Upon hearing an upbeat and cheerful rhythm, the cells in Ludicolo’s body become very energetic and active. Even in battle, this Pokémon will exhibit an amazing amount of power.
  • Sword: The rhythm of bright, festive music activates Ludicolo’s cells, making it more powerful.
  • Shield: If it hears festive music, it begins moving in rhythm in order to amplify its power.

Cards

No Data Available