Oranguru

Oranguru

Attributes

  • Species: Oranguru
  • Base Experience: 172
  • Height: 15
  • Weight: 760
  • Is Default: True
  • Order: 924
  • Base Happiness: 50
  • Capture Rate: 45
  • Color: White
  • Egg Groups: Ground
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat:
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    90
  • Attack
    60
  • Defense
    80
  • Special Attack
    90
  • Special Defense
    110
  • Speed
    60

Abilities

Held items

    None

Summary

Oranguru is a unique Pokémon introduced in Generation VII. It belongs to the Normal/Psychic-type category, which lends to a fascinating combination of abilities and characteristics.

Type: - Normal/Psychic

Abilities: 1. Inner Focus: This ability prevents Oranguru from flinching, making it a reliable choice in battles where moves that induce flinching (like Fake Out) are common. 2. Telepathy (Hidden Ability): This ability allows Oranguru to avoid damage from its allies' moves during double or multi battles. This is particularly useful in competitive play, where coordination between team members is crucial.

Appearance: - Oranguru is designed to resemble an orangutan with an air of wisdom and mysticism. It has a predominantly white coat, purple skin, and a green leaf it uses like a fan or as a tool. - Its eyes reflect a sense of intelligence and calm, mirroring its sage-like behavior.

**Interesting

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From
Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

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Front Default
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Back Default
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Front Shiny
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Back Shiny

Evolution Chain

Oranguru - 765
oranguru Image

Flavor Text Entries

  • Sun: Known for its extreme intelligence, this Pokémon will look down on inexperienced Trainers, so it’s best suited to veteran Trainers.
  • Moon: Deep in the jungle, high in the lofty canopy, this Pokémon abides. On rare occasions, it shows up at the beach to match wits with Slowking.
  • Ultra-Sun: It normally spends its time meditating in the treetops. It throws Poké Balls and gives other Pokémon orders as it pleases.
  • Ultra-Moon: Oranguru don’t get along with each other, so they’re always engaging in battles of wits to decide which one is superior.
  • Sword: With waves of its fan—made from leaves and its own fur—Oranguru skillfully gives instructions to other Pokémon.
  • Shield: It knows the forest inside and out. If it comes across a wounded Pokémon, Oranguru will gather medicinal herbs to treat it.

Cards

Oranguru
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Created by Mitsuhiro Arita for the SM Black Star Promos set.

Oranguru
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Created by Akira Komayama for the Hidden Fates Shiny Vault set.

Oranguru
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Created by Yoshinobu Saito for the Crimson Invasion set.

Oranguru
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Created by Mitsuhiro Arita for the Sun & Moon set.

Oranguru
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Created by Kouki Saitou for the Ultra Prism set.

Oranguru
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Created by Shigenori Negishi for the Sword & Shield set.

Oranguru
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Created by Naoki Saito for the Unified Minds set.

Oranguru
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Created by Planeta Mochizuki for the Vivid Voltage set.

Oranguru
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Created by Nagimiso for the Shining Fates Shiny Vault set.

Oranguru
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Created by Akira Komayama for the Brilliant Stars Trainer Gallery set.

Oranguru V
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Created by Toyste Beach for the Astral Radiance set.

Oranguru V
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Created by Uta for the Astral Radiance set.

Oranguru
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Created by Sekio for the Crown Zenith set.

Oranguru
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Created by Toshinao Aoki for the Paldea Evolved set.