Jumpluff

Jumpluff

Attributes

  • Species: Jumpluff
  • Base Experience: 207
  • Height: 8
  • Weight: 30
  • Is Default: True
  • Order: 284
  • Base Happiness: 70
  • Capture Rate: 45
  • Color: Blue
  • Egg Groups: Fairy , Plant
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat: Grassland
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Upright

Stats

  • HP
    75
  • Attack
    55
  • Defense
    70
  • Special Attack
    55
  • Special Defense
    95
  • Speed
    110

Abilities

Held items

    None

Summary

Jumpluff is a dual-type Grass/Flying Pokémon from the second generation of Pokémon games. It evolves from Skiploom at level 27 and is the final form of Hoppip.

Type: Grass/Flying

Abilities: - Chlorophyll: When Sunny Day is active, Jumpluff's Speed stat is doubled. - Leaf Guard (Hidden Ability): This ability prevents Jumpluff from being affected by status conditions while the sunlight is strong.

Interesting Facts: - Jumpluff is known for its lightweight and fluffy appearance. It has a blue, round body with large, cotton-like puffs extending from its head and arms, which it uses to float and drift on the wind. - This Pokémon can travel vast distances by riding air currents. Its spores are said to be able to scatter around the world. - Jumpluff is very agile and can navigate through the air effortlessly, using its fluffy appendages almost like a parachute

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From
Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Hoppip - 187
hoppip Image
Skiploom - 188
skiploom Image

Min. Lvl 18

View Details
Jumpluff - 189
jumpluff Image

Min. Lvl 27

View Details

Flavor Text Entries

  • Gold: Once it catches the wind, it deft­ ly controls its cotton-puff spores to float, even around the world.
  • Silver: Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
  • Crystal: Even in the fierc­ est wind, it can control its fluff to make its way to any place in the world it wants.
  • Ruby: JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
  • Sapphire: JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
  • Emerald: JUMPLUFF ride warm southern winds to cross the sea and fly to foreign lands. This Pokémon lands when it encounters cold air while it is floating.
  • Firered: It drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
  • Leafgreen: Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
  • Diamond: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
  • Pearl: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
  • Platinum: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
  • Heartgold: Once it catches the wind, it deftly controls its cotton-puff spores-- it can even float around the world.
  • Soulsilver: Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
  • Black: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
  • White: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
  • Black-2: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
  • White-2: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
  • X: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
  • Y: Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.
  • Omega-Ruby: Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
  • Alpha-Sapphire: Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.

Cards

Jumpluff
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Created by Suwama Chiaki for the Steam Siege set.

Jumpluff
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Created by Sui for the HeartGold & SoulSilver set.

Jumpluff
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Created by Kagemaru Himeno for the Dragons Exalted set.

Jumpluff
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Created by Kagemaru Himeno for the Secret Wonders set.

Jumpluff
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Created by Yuka Morii for the Aquapolis set.

Jumpluff
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Created by Kyoko Umemoto for the Team Rocket Returns set.

Jumpluff
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Created by Kagemaru Himeno for the Neo Revelation set.

Jumpluff
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Created by Atsuko Nishida for the Neo Genesis set.

Jumpluff
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Created by Masakazu Fukuda for the Lost Thunder set.

Jumpluff
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Created by Yuka Morii for the Aquapolis set.

Jumpluff
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Created by Tika Matsuno for the Evolving Skies set.

Jumpluff
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Created by Naoyo Kimura for the Paldea Evolved set.

Jumpluff
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Created by Lee Hyunjung for the Paldean Fates set.