sandshrew-alola

sandshrew-alola

Attributes

  • Species: Sandshrew
  • Base Experience: 60
  • Height: 7
  • Weight: 400
  • Is Default: False
  • Order: 54
  • Base Happiness: 50
  • Capture Rate: 255
  • Color: Yellow
  • Egg Groups: Ground
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat: Rough-Terrain
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Upright

Stats

  • HP
    50
  • Attack
    75
  • Defense
    90
  • Special Attack
    10
  • Special Defense
    35
  • Speed
    40

Abilities

Held items

Summary

Sandshrew Alola is an Ice/Steel-type Pokémon introduced in Generation VII.

Type: Ice/Steel

Abilities:

  • Snow Cloak: Increases evasion in a hailstorm
  • Slush Rush (Hidden Ability): Doubles the Pokémon's Speed during hail

Physical Characteristics:

  • Resembles a small, shrew-like creature with a body covered in icy, steel-like armor
  • Has a rounded, igloo-like shell with blue and white coloration
  • Short limbs and a pointed snout
  • Dark eyes and small claws suited for digging

Behavior and Habitat:

  • Prefers cold, icy environments like snowy mountains and tundras
  • Known for its ability to roll into a ball for protection and to navigate through snow
  • Highly adapted to cold climates, it thrives in snowy regions of the Alola region

In Battle:

  • Defensive-oriented with a focus on physical attacks
  • Signature moves include Icicle Crash and Iron Head
  • Strong against Fairy, Dragon, and Flying types due to its Steel typing
  • Weak against Fighting, Fire, and Ground types

Evolution:

  • Evolves into Alolan Sandslash when exposed to an Ice Stone

Interesting Facts:

  • The Alolan form of Sandshrew developed a steel-like shell to adapt to the cold climates of Alola
  • Its ability to curl into a ball allows it to escape predators and navigate icy terrains effectively
  • An Alolan variant of the classic Sandshrew, it showcases the diverse adaptations Pokémon undergo in different environments

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Sandshrew - 27
sandshrew Image
Sandslash - 28
sandslash Image

Min. Lvl 22

View Details

Flavor Text Entries

  • Red: Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
  • Blue: Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
  • Yellow: Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
  • Gold: If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
  • Silver: Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
  • Crystal: It prefers dry, sandy places because it uses the sand to protect itself when threatened.
  • Ruby: SANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
  • Sapphire: SANDSHREW has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
  • Emerald: When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
  • Firered: It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
  • Leafgreen: Burrows deep underground in arid locations far from water. It only emerges to hunt for prey.
  • Diamond: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • Pearl: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • Platinum: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • Heartgold: If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
  • Soulsilver: Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
  • Black: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • White: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • Black-2: It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
  • White-2: It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
  • X: It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
  • Y: Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
  • Omega-Ruby: Sandshrew’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
  • Alpha-Sapphire: Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
  • Sun: It can roll its body into a ball. It moves through the desert by rolling at high speeds.
  • Moon: It usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.
  • Ultra-Sun: It lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.
  • Ultra-Moon: When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.
  • Lets-Go-Pikachu: Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
  • Lets-Go-Eevee: Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
  • Sword: It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body.
  • Shield: It burrows into the ground to create its nest. If hard stones impede its tunneling, it uses its sharp claws to shatter them and then carries on digging.

Cards

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