Sandshrew

Sandshrew

Attributes

  • Species: Sandshrew
  • Base Experience: 60
  • Height: 6
  • Weight: 120
  • Is Default: True
  • Order: 53
  • Base Happiness: 50
  • Capture Rate: 255
  • Color: Yellow
  • Egg Groups: Ground
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat: Rough-Terrain
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Upright

Stats

  • HP
    50
  • Attack
    75
  • Defense
    85
  • Special Attack
    20
  • Special Defense
    30
  • Speed
    40

Abilities

Held items

Summary

Sandshrew is a Ground-type Pokémon known for its ability to curl into a ball to protect itself. Its design is inspired by a shrew and an armadillo, which is evident through its burrowing habits and its armor-like hide. Sandshrew evolves into Sandslash, a more formidable and spikier version, typically when it reaches level 22.

Type: Ground

Abilities: - Sand Veil: This ability increases Sandshrew's evasion during a sandstorm, making it harder for opponents to hit it. - Hidden Ability (Sand Rush): This ability doubles Sandshrew's speed during a sandstorm, greatly enhancing its mobility in such conditions.

Interesting Facts: - Sandshrew is known for its defensive capabilities. When threatened, it curls up into a tight ball, showcasing its armored hide, and minimizing damage from attacks. - Its primary habitat is deserts and arid regions where it digs deep burrows to stay

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

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Front Default
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Back Default
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Front Shiny
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Back Shiny

Evolution Chain

Sandshrew - 27
sandshrew Image
Sandslash - 28
sandslash Image

Min. Lvl 22

View Details

Flavor Text Entries

  • Red: Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
  • Blue: Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
  • Yellow: Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
  • Gold: If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
  • Silver: Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
  • Crystal: It prefers dry, sandy places because it uses the sand to protect itself when threatened.
  • Ruby: SANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
  • Sapphire: SANDSHREW has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
  • Emerald: When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
  • Firered: It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
  • Leafgreen: Burrows deep underground in arid locations far from water. It only emerges to hunt for prey.
  • Diamond: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • Pearl: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • Platinum: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • Heartgold: If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
  • Soulsilver: Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
  • Black: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • White: To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
  • Black-2: It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
  • White-2: It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
  • X: It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
  • Y: Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
  • Omega-Ruby: Sandshrew’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
  • Alpha-Sapphire: Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
  • Sun: It can roll its body into a ball. It moves through the desert by rolling at high speeds.
  • Moon: It usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.
  • Ultra-Sun: It lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.
  • Ultra-Moon: When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.
  • Lets-Go-Pikachu: Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
  • Lets-Go-Eevee: Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
  • Sword: It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body.
  • Shield: It burrows into the ground to create its nest. If hard stones impede its tunneling, it uses its sharp claws to shatter them and then carries on digging.

Cards

Alolan Sandshrew
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Created by Shin Nagasawa for the McDonald's Collection 2019 set.

Alolan Sandshrew
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Created by Mizue for the Guardians Rising set.

Alolan Sandshrew
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Created by Hideki Ishikawa for the Guardians Rising set.

Alolan Sandshrew
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Created by Shin Nagasawa for the Ultra Prism set.

Sandshrew
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Created by Ken Sugimori for the Evolutions set.

Sandshrew
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Created by Ken Sugimori for the Base set.

Brock's Sandshrew
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Created by Ken Sugimori for the Gym Heroes set.

Brock's Sandshrew
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Created by Ken Sugimori for the Gym Heroes set.

Sandshrew
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Created by Yukiko Baba for the HeartGold & SoulSilver set.

Sandshrew
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Created by Naoki Saito for the Boundaries Crossed set.

Sandshrew
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Created by Atsuko Nishida for the Team Rocket Returns set.

Sandshrew
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Created by Shigenori Negishi for the BREAKthrough set.

Sandshrew
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Created by Kouki Saitou for the Sandstorm set.

Sandshrew
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Created by Tomokazu Komiya for the Delta Species set.

Sandshrew
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Created by Ken Sugimori for the Base Set 2 set.

Sandshrew
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Created by Sekio for the Unbroken Bonds set.

Sandshrew
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Created by Ken Sugimori for the Legendary Collection set.

Sandshrew
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Created by Ken Sugimori for the Mysterious Treasures set.

Sandshrew
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Created by Suwama Chiaki for the Supreme Victors set.

Sandshrew
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Created by Naoyo Kimura for the Skyridge set.

Alolan Sandshrew
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Created by Ryoma Uratsuka for the Cosmic Eclipse set.

Sandshrew
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Created by Yuka Morii for the Fusion Strike set.

Sandshrew
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Created by Kodama for the 151 set.

Sandshrew
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Created by Tetsu Kayama for the Twilight Masquerade set.