mr-mime-galar

mr-mime-galar

Attributes

  • Species: Mr-Mime
  • Base Experience: 161
  • Height: 14
  • Weight: 568
  • Is Default: False
  • Order: 195
  • Base Happiness: 70
  • Capture Rate: 45
  • Color: Pink
  • Egg Groups: Humanshape
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 25
  • Habitat: Urban
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    50
  • Attack
    65
  • Defense
    65
  • Special Attack
    90
  • Special Defense
    90
  • Speed
    100

Abilities

Held items

    None

Summary

Mr. Mime Galar is an Ice/Psychic-type Pokémon introduced in Generation VIII.

Type: Ice / Psychic

Abilities:

  • Vital Spirit: Prevents the Pokémon from falling asleep.
  • Screen Cleaner (Hidden Ability): When the Pokémon enters the battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both sides.

Physical Characteristics:

  • Mr. Mime Galar resembles a mime with a blue and white color scheme.
  • It has a humanoid figure with a round body and a blue head adorned with a smooth, icy surface.
  • Its limbs are long and thin, ending in oversized, gloved hands and blue shoes.
  • It has an expressive face with blue eyes and a small mouth, often seen with a mischievous smile.

Behavior and Habitat:

  • Typically found in snowy regions and icy terrains of the Galar region.
  • Known for its penchant for performing mime acts and entertaining others with its antics.
  • Uses its psychic powers to create invisible barriers and ice surfaces to slide on.
  • Its behavior is characterized by its love for dance and performance, often seen sliding gracefully on ice.

In Battle:

  • Mr. Mime Galar is a versatile supporter with access to both defensive and offensive moves.
  • Signature moves include Freeze-Dry, which is effective against Water types, and Psychic, a powerful STAB (Same Type Attack Bonus) move.
  • Effective against Fighting and Dragon types due to its Ice and Psychic capabilities.
  • Vulnerable to Fire, Rock, Ghost, and Steel-type moves.

Evolution:

  • Evolves from Mime Jr. when leveled up while knowing the move Mimic.
  • Evolves into Mr. Rime at level 42.

Interesting Facts:

  • Mr. Mime Galar is inspired by the concept of mime artistry combined with ice skating.
  • Its Screen Cleaner ability is unique for nullifying barrier moves, making it strategically valuable in team battles.
  • Known for its acrobatic ability to mimic others and create illusions, using its psychic powers to enhance performances.
  • Its icy nature allows it to glide seamlessly over ice, making it a captivating spectacle in the Galar region.

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Mime-Jr - 439
mime-jr Image
Mr-Mime - 122
mr-mime Image
Mr-Rime - 866
mr-rime Image

Min. Lvl 42

View Details

Flavor Text Entries

  • Red: If interrupted while it is miming, it will slap around the offender with its broad hands.
  • Blue: If interrupted while it is miming, it will slap around the offender with its broad hands.
  • Yellow: Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
  • Gold: A skilled mime from birth, it gains the ability to create invisi­ ble objects as it matures.
  • Silver: Its fingertips emit a peculiar force field that hardens air to create an actual wall.
  • Crystal: It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
  • Ruby: MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
  • Sapphire: MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
  • Emerald: A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
  • Firered: It is adept at conning people. It is said to be able to create walls out of thin air by miming.
  • Leafgreen: If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
  • Diamond: It is a pantomime expert that can create invisible but solid walls using miming gestures.
  • Pearl: Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
  • Platinum: It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
  • Heartgold: A skilled mime from birth, it gains the ability to create invisible objects as it matures.
  • Soulsilver: Its fingertips emit a peculiar force field that hardens air to create an actual wall.
  • Black: It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
  • White: It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
  • Black-2: It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
  • White-2: It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
  • X: Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
  • Y: It is adept at conning people. It is said to be able to create walls out of thin air by miming.
  • Omega-Ruby: Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
  • Alpha-Sapphire: Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
  • Ultra-Sun: Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
  • Ultra-Moon: It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!
  • Lets-Go-Pikachu: Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
  • Lets-Go-Eevee: Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.
  • Sword: The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
  • Shield: It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
  • Legends-Arceus: The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.