Whiscash

Whiscash

Attributes

  • Species: Whiscash
  • Base Experience: 164
  • Height: 9
  • Weight: 236
  • Is Default: True
  • Order: 453
  • Base Happiness: 50
  • Capture Rate: 75
  • Color: Blue
  • Egg Groups: Water2
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat: Waters-Edge
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Fish

Stats

  • HP
    110
  • Attack
    78
  • Defense
    73
  • Special Attack
    76
  • Special Defense
    71
  • Speed
    60

Abilities

Held items

    None

Summary

Whiscash is a dual Water/Ground-type Pokémon, recognized for its whisker-like barbels and catfish-like appearance. It evolves from Barboach starting at level 30.

Type: Water/Ground

Abilities: - Oblivious: This ability prevents Whiscash from becoming infatuated or taunted. - Anticipation: This ability lets Whiscash sense if any opponents have moves that are super effective against it upon entering the battle. - Hidden Ability (Hydration): If it's raining, this ability heals Whiscash of any status conditions at the end of each turn.

Interesting Facts: - Appearance: Whiscash's look is heavily inspired by catfish, featuring a large, elongated body, whisker-like barbels, and a distinctive blue and yellow coloration. The “W” mark on its forehead resembles a wave pattern. - Mythology: Whiscash is known as the "

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From
Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

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Front Default
back_default
Back Default
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Front Shiny
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Back Shiny

Evolution Chain

Barboach - 339
barboach Image
Whiscash - 340
whiscash Image

Min. Lvl 30

View Details

Flavor Text Entries

  • Ruby: WHISCASH is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
  • Sapphire: If WHISCASH goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
  • Emerald: Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
  • Firered: It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
  • Leafgreen: It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
  • Diamond: It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
  • Pearl: As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
  • Platinum: It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
  • Heartgold: It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
  • Soulsilver: It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
  • Black: It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
  • White: It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
  • Black-2: It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
  • White-2: It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
  • X: It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
  • Y: It makes its nest at the bottom of swamps. It will eat anything--if it is alive, Whiscash will eat it.
  • Omega-Ruby: Whiscash is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
  • Alpha-Sapphire: If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
  • Sun: A glutton that devours anything that moves, it quietly lurks at the bottom of swamps, lying in wait for prey.
  • Moon: Sighting Whiscash leaping from the water is believed to herald an earthquake.
  • Ultra-Sun: Whiscash shakes the ground at high intensities to intimidate its opponents. It swallows its prey whole—along with mud from the swamp floor.
  • Ultra-Moon: Its vision is not that good. It senses vibrations in the water with its whiskers to determine the location of its prey.
  • Sword: It makes its nest at the bottom of swamps. It will eat anything—if it is alive, Whiscash will eat it.
  • Shield: It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
  • Legends-Arceus: Strikes its caudal fin against the swamp bed to shake the ground and startle its prey. It will then swallow the fleeing prey whole. People mistook this behavior as the cause of earthquakes.

Cards

Whiscash
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Created by Miki Tanaka for the Deoxys set.

Whiscash
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Created by Planeta for the Primal Clash set.

Whiscash
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Created by Naoyo Kimura for the Primal Clash set.

Whiscash
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Created by Daisuke Ito for the Mysterious Treasures set.

Whiscash
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Created by Tomokazu Komiya for the Dragon set.

Whiscash
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Created by Midori Harada for the Holon Phantoms set.

Whiscash E4
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Created by Kagemaru Himeno for the Rising Rivals set.

Whiscash
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Created by Masakazu Fukuda for the Guardians Rising set.

Whiscash
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Created by Kawayoo for the Rebel Clash set.

Whiscash
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Created by Shinji Kanda for the Astral Radiance set.

Whiscash
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Created by 0313 for the Obsidian Flames set.