Zorua-Hisui

Zorua-Hisui

Attributes

  • Species: Zorua
  • Base Experience: None
  • Height: 7
  • Weight: 125
  • Is Default: False
  • Order: -1
  • Base Happiness: 50
  • Capture Rate: 75
  • Color: Gray
  • Egg Groups: Ground
  • Gender Rate: 1
  • Has No Gender Differences
  • Hatch Counter: 25
  • Habitat:
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Quadruped

Stats

  • HP
    35
  • Attack
    60
  • Defense
    40
  • Special Attack
    85
  • Special Defense
    40
  • Speed
    70

Abilities

Held items

    None

Summary

Zorua-Hisui is a regional variant of the Pokémon Zorua, originating from the Hisui region, which is the ancient version of the Sinnoh region showcased in Pokémon Legends: Arceus. Unlike its usual Dark-type form, Zorua-Hisui has a unique dual typing of Normal and Ghost.

Type: Normal/Ghost

Abilities: - Illusion: Zorua-Hisui retains the Illusion ability from its standard counterpart. This ability allows Zorua-Hisui to transform into the last Pokémon in the player's party until it takes damage in battle. This can be used strategically to confuse opponents.

Interesting Facts: - Origin and Lore: Zorua-Hisui has a tragic backstory linked to the harsh environment of the Hisui region. It is said that Zorua originally migrated from another land but many perished. The lingering souls of these Zorua suffused with rancor transformed into

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From
Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

front_default
Front Default
front_shiny
Front Shiny

Evolution Chain

Zorua - 570
zorua Image
Zoroark - 571
zoroark Image

Min. Lvl 30

View Details

Flavor Text Entries

  • Black: It changes into the forms of others to surprise them. Apparently, it often transforms into a silent child.
  • White: To protect themselves from danger, they hide their true identities by transforming into people and Pokémon.
  • Black-2: It changes so it looks just like its foe, tricks it, and then uses that opportunity to flee.
  • White-2: It changes so it looks just like its foe, tricks it, and then uses that opportunity to flee.
  • X: It changes so it looks just like its foe, tricks it, and then uses that opportunity to flee.
  • Y: To protect themselves from danger, they hide their true identities by transforming into people and Pokémon.
  • Omega-Ruby: It changes so it looks just like its foe, tricks it, and then uses that opportunity to flee.
  • Alpha-Sapphire: To protect themselves from danger, they hide their true identities by transforming into people and Pokémon.
  • Ultra-Sun: This Pokémon has a cowardly disposition, so when it’s not around friends, it basically always stays transformed as something else.
  • Ultra-Moon: If a normally talkative child suddenly stops talking, it may have been replaced by Zorua.
  • Sword: Zorua is a timid Pokémon. This disposition seems to be what led to the development of Zorua’s ability to take on the forms of other creatures.
  • Shield: Zorua sometimes transforms into a person and goes into cities to search for food. When Zorua does this, it usually takes on the form of a child.
  • Legends-Arceus: A once-departed soul, returned to life in Hisui. Derives power from resentment, which rises as energy atop its head and takes on the forms of foes. In this way, Zorua vents lingering malice.

Cards

No Data Available