mime-jr

mime-jr

Attributes

  • Species: Mime-Jr
  • Base Experience: 62
  • Height: 6
  • Weight: 130
  • Is Default: True
  • Order: 193
  • Base Happiness: 50
  • Capture Rate: 145
  • Color: Pink
  • Egg Groups: No-Eggs
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 25
  • Habitat:
  • Is Baby: True
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    20
  • Attack
    25
  • Defense
    45
  • Special Attack
    70
  • Special Defense
    90
  • Speed
    60

Abilities

Held items

Summary

Mime Jr. is a Psychic/Fairy-type Pokémon known for its mimicking abilities and adorable clown-like appearance. It serves as a baby Pokémon and has the unique ability to evolve into Mr. Mime when certain conditions are met. Mime Jr. is recognizable by its pink, round body, blue hat-like structure on its head, and cheerful demeanor.

Type: Psychic/Fairy

Abilities: - Soundproof: This ability makes Mime Jr. immune to sound-based moves, such as Hyper Voice, Roar, and Perish Song. - Filter: This ability reduces the damage taken from super-effective moves, making Mime Jr. slightly more durable in battles. - Hidden Ability (Technician): This boosts the power of moves with a base power of 60 or less by 50%, making Mime Jr.'s weaker moves more threatening.

Interesting Facts: - Mime Jr. evolves into Mr. Mime when it levels up while knowing the move Mimic.

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Mime-Jr - 439
mime-jr Image
Mr-Mime - 122
mr-mime Image
Mr-Rime - 866
mr-rime Image

Min. Lvl 42

View Details

Moves

Level Up

TM/HM

Breeding

Tutor

Other

Flavor Text Entries

  • Diamond: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Pearl: It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
  • Platinum: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • Heartgold: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Soulsilver: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Black: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • White: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • Black-2: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • White-2: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • X: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Y: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Omega-Ruby: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Alpha-Sapphire: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Ultra-Sun: It does its absolute best to mimic the movements and expressions of its opponents, but it’s still not very good at it.
  • Ultra-Moon: When this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.
  • Sword: It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.
  • Shield: It looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice.
  • Legends-Arceus: Known to turn up in bustling marketplaces now and again. It mimics people much as a child would, then watches how they react, eyes sparkling.

Cards

No Data Available