mime-jr

mime-jr

Attributes

  • Species: Mime-Jr
  • Base Experience: 62
  • Height: 6
  • Weight: 130
  • Is Default: True
  • Order: 193
  • Base Happiness: 70
  • Capture Rate: 145
  • Color: Pink
  • Egg Groups: No-Eggs
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 25
  • Habitat:
  • Is Baby: True
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    20
  • Attack
    25
  • Defense
    45
  • Special Attack
    70
  • Special Defense
    90
  • Speed
    60

Abilities

Held items

  • Leppa-Berry

Summary

Mime Jr. is a Psychic/Fairy-type Pokémon introduced in Generation IV.

Type: Psychic / Fairy

Abilities:

  • Soundproof: Grants immunity to all sound-based moves.
  • Filter: Reduces damage from super effective moves.
  • Technician (Hidden Ability): Boosts the power of moves with a base power of 60 or less by 50%.

Physical Characteristics:

  • Small, humanoid Pokémon with a round, pink head and large blue eyes.
  • Wears a blue, jester-like hat with a white ball at the tip.
  • Features a blue body with pink arms and legs.
  • Notable for its mime-like appearance, often seen striking comical poses.

Behavior and Habitat:

  • Prefers to mimic the expressions and movements of others, which it uses as a form of communication.
  • Commonly found in urban areas and forests, often performing for people.
  • Known for its playful nature and enjoys entertaining both humans and Pokémon.
  • Forms close bonds with trainers, especially those who appreciate its mimicry skills.

In Battle:

  • Known for its supportive role; can use moves such as Reflect and Light Screen to bolster team defenses.
  • Signature moves include Mimic and Copycat, which allow it to replicate opponent moves.
  • Strong against Fighting and Dragon types due to its Fairy typing.
  • Vulnerable to Steel and Poison types, which counter its Fairy attributes.

Evolution:

  • Evolves from Mime Jr. into Mr. Mime when leveled up while knowing the move Mimic.
  • In the Galar region, Mime Jr. can evolve into Galarian Mr. Mime, which further evolves into Mr. Rime when leveled up.

Interesting Facts:

  • Inspired by traditional mime artists, its design incorporates elements of jesters and clowns.
  • Mime Jr. was one of the first Pokémon to introduce the Fairy type when it was retroactively added in Generation VI.
  • It tends to mimic others to learn new tricks, a trait it shares with its evolved forms.
  • Known for its role in the Pokémon anime, where it has been shown to mimic Ash's Pikachu for comedic effect.

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Mime-Jr - 439
mime-jr Image
Mr-Mime - 122
mr-mime Image
Mr-Rime - 866
mr-rime Image

Min. Lvl 42

View Details

Flavor Text Entries

  • Diamond: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Pearl: It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
  • Platinum: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • Heartgold: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Soulsilver: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Black: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • White: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • Black-2: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • White-2: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • X: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Y: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Omega-Ruby: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Alpha-Sapphire: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Ultra-Sun: It does its absolute best to mimic the movements and expressions of its opponents, but it’s still not very good at it.
  • Ultra-Moon: When this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.
  • Sword: It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.
  • Shield: It looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice.
  • Legends-Arceus: Known to turn up in bustling marketplaces now and again. It mimics people much as a child would, then watches how they react, eyes sparkling.