Mime-Jr

Mime-Jr

Attributes

  • Species: Mime-Jr
  • Base Experience: 62
  • Height: 6
  • Weight: 130
  • Is Default: True
  • Order: 193
  • Base Happiness: 50
  • Capture Rate: 145
  • Color: Pink
  • Egg Groups: No-Eggs
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 25
  • Habitat:
  • Is Baby: True
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Humanoid

Stats

  • HP
    20
  • Attack
    25
  • Defense
    45
  • Special Attack
    70
  • Special Defense
    90
  • Speed
    60

Abilities

Held items

Summary

Mime Jr. is a Psychic/Fairy-type Pokémon known for its mimicking abilities and adorable clown-like appearance. It serves as a baby Pokémon and has the unique ability to evolve into Mr. Mime when certain conditions are met. Mime Jr. is recognizable by its pink, round body, blue hat-like structure on its head, and cheerful demeanor.

Type: Psychic/Fairy

Abilities: - Soundproof: This ability makes Mime Jr. immune to sound-based moves, such as Hyper Voice, Roar, and Perish Song. - Filter: This ability reduces the damage taken from super-effective moves, making Mime Jr. slightly more durable in battles. - Hidden Ability (Technician): This boosts the power of moves with a base power of 60 or less by 50%, making Mime Jr.'s weaker moves more threatening.

Interesting Facts: - Mime Jr. evolves into Mr. Mime when it levels up while knowing the move Mimic.

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From
Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Mime-Jr - 439
mime-jr Image
Mr-Mime - 122
mr-mime Image
Mr-Rime - 866
mr-rime Image

Min. Lvl 42

View Details

Flavor Text Entries

  • Diamond: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Pearl: It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
  • Platinum: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • Heartgold: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Soulsilver: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Black: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • White: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • Black-2: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • White-2: It mimics the expressions and motions of those it sees to understand the feelings of others.
  • X: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Y: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Omega-Ruby: In an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
  • Alpha-Sapphire: It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
  • Ultra-Sun: It does its absolute best to mimic the movements and expressions of its opponents, but it’s still not very good at it.
  • Ultra-Moon: When this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.
  • Sword: It mimics everyone it sees, but it puts extra effort into copying the graceful dance steps of Mr. Rime as practice.
  • Shield: It looks for a Mr. Rime that’s a good dancer and carefully copies the Mr. Rime’s steps like an apprentice.
  • Legends-Arceus: Known to turn up in bustling marketplaces now and again. It mimics people much as a child would, then watches how they react, eyes sparkling.

Cards

No Data Available