tranquill

tranquill

Attributes

  • Species: Tranquill
  • Base Experience: 125
  • Height: 6
  • Weight: 150
  • Is Default: True
  • Order: 635
  • Base Happiness: 70
  • Capture Rate: 120
  • Color: Gray
  • Egg Groups: Flying
  • Gender Rate: 4
  • Has No Gender Differences
  • Hatch Counter: 15
  • Habitat:
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Wings

Stats

  • HP
    62
  • Attack
    77
  • Defense
    62
  • Special Attack
    50
  • Special Defense
    42
  • Speed
    65

Abilities

Held items

    None

Summary

Tranquill is a Pokémon introduced in Generation V.

Type: Normal / Flying

Abilities:

  • Vital Spirit: Prevents the Pokémon from falling asleep, ensuring it remains active and alert during battle, which is especially useful against sleep-inducing moves.
  • Anger Point: When struck by a critical hit, this ability maximizes the Pokémon's Attack stat, turning a potentially dangerous situation into an offensive advantage.

Physical Characteristics:

  • A powerfully built bipedal Pokémon with a primate-like appearance, featuring well-defined muscles that highlight its physical strength and combat capabilities
  • Possesses distinctive coloration and markings across its body that make it easily recognizable and set it apart from other Fighting-type Pokémon
  • Displays clear evolutionary traits from its previous form while showing more advanced physical development and mature features

Behavior and Habitat:

  • Exhibits an aggressive and territorial temperament, often challenging other Pokémon to demonstrate its strength and establish dominance
  • Primarily inhabits rugged mountainous regions and dense forests where it can train and develop its fighting skills in a natural environment
  • Lives and travels in small, tight-knit groups that work together for protection and hunting, showing surprising social complexity

In Battle:

  • Excels as a physical attacker with an impressively high Attack stat, making it a formidable opponent in close-combat situations
  • Specializes in powerful fighting-type moves while maintaining a diverse movepool that provides excellent coverage against multiple types
  • Demonstrates particular effectiveness against Normal, Ice, Rock, Dark, and Steel type Pokémon, making it a valuable team member
  • Must be carefully managed against Psychic, Flying, and Fairy type moves due to type disadvantages that can quickly turn the tide of battle

Evolution:

  • Undergoes a significant evolution from its pre-evolved form when specific conditions are met, representing a major milestone in its development
  • The evolution process triggers dramatic changes in both physical appearance and combat abilities, resulting in enhanced fighting capabilities

Interesting Facts:

  • Holds a special significance in Pokémon lore and games, often appearing in key storylines and competitive scenarios
  • Has made numerous memorable appearances across various Pokémon media, including the anime, movies, and trading card game
  • Features a uniquely recognizable cry and battle animation in the games that have become iconic among fans of the series

Pokémon Sprites

front_default
Front Default
back_default
Back Default
front_shiny
Front Shiny
back_shiny
Back Shiny

Evolution Chain

Pidove - 519
pidove Image
Tranquill - 520
tranquill Image

Min. Lvl 21

View Details
Unfezant - 521
unfezant Image

Min. Lvl 32

View Details

Flavor Text Entries

  • Black: It can return to its Trainer’s location regardless of the distance separating them.
  • White: Many people believe that, deep in the forest where Tranquill live, there is a peaceful place where there is no war.
  • Black-2: No matter where in the world it goes, it knows where its nest is, so it never gets separated from its Trainer.
  • White-2: No matter where in the world it goes, it knows where its nest is, so it never gets separated from its Trainer.
  • X: Many people believe that, deep in the forest where Tranquill live, there is a peaceful place where there is no war.
  • Y: No matter where in the world it goes, it knows where its nest is, so it never gets separated from its Trainer.
  • Omega-Ruby: Many people believe that, deep in the forest where Tranquill live, there is a peaceful place where there is no war.
  • Alpha-Sapphire: No matter where in the world it goes, it knows where its nest is, so it never gets separated from its Trainer.
  • Sword: It can fly moderately quickly. No matter how far it travels, it can always find its way back to its master and its nest.
  • Shield: These bright Pokémon have acute memories. Apparently delivery workers often choose them as their partners.