Zoroark-Hisui

Zoroark-Hisui

Attributes

  • Species: Zoroark
  • Base Experience: None
  • Height: 16
  • Weight: 730
  • Is Default: False
  • Order: -1
  • Base Happiness: 50
  • Capture Rate: 45
  • Color: Gray
  • Egg Groups: Ground
  • Gender Rate: 1
  • Has No Gender Differences
  • Hatch Counter: 20
  • Habitat:
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Upright

Stats

  • HP
    55
  • Attack
    100
  • Defense
    60
  • Special Attack
    125
  • Special Defense
    60
  • Speed
    110

Abilities

Held items

    None

Summary

Zoroark (Hisui Form) is a regional variant of Zoroark introduced in the Pokémon Legends: Arceus game set in the Hisui region. Unlike the Unova counterpart, this form of Zoroark has distinct characteristics, both in appearance and type.

Type: Normal/Ghost

Abilities: - Illusion: Just like its Unova counterpart, Hisuian Zoroark retains the Illusion ability, which allows it to disguise itself as the last Pokémon in the trainer's party. This ability can be strategically used in battles to confuse opponents, making it difficult for them to predict your moves.

Interesting Facts: - Appearance: Zoroark-Hisui has a more spectral and eerie look compared to its Unova form. It features a predominantly white and ghostly body with red and black accents, adding to its spectral presence. - Adaptation: The Hisuian form of Zoroark is believed to have adapted to the

Type Effectiveness

Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From
Double Damage To
Half Damage To
No Damage To
Double Damage From
Half Damage From
No Damage From

Pokémon Sprites

front_default
Front Default
front_shiny
Front Shiny

Evolution Chain

Zorua - 570
zorua Image
Zoroark - 571
zoroark Image

Min. Lvl 30

View Details

Flavor Text Entries

  • Black: Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.
  • White: Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.
  • Black-2: Stories say those who tried to catch Zoroark were trapped in an illusion and punished.
  • White-2: Stories say those who tried to catch Zoroark were trapped in an illusion and punished.
  • X: Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.
  • Y: Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.
  • Omega-Ruby: Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.
  • Alpha-Sapphire: Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.
  • Ultra-Sun: It doesn’t just transform itself—it also has the power to make hundreds of people see its illusions.
  • Ultra-Moon: If it thinks humans are going to discover its den, Zoroark shows them visions that make them wander around in the woods.
  • Sword: This Pokémon cares deeply about others of its kind, and it will conjure terrifying illusions to keep its den and pack safe.
  • Shield: Seeking to ease the burden of their solitude, lonely Trainers tell Zoroark to show illusions to them.
  • Legends-Arceus: With its disheveled white fur, it looks like an embodiment of death. Heedless of its own safety, Zoroark attacks its nemeses with a bitter energy so intense, it lacerates Zoroark's own body.

Cards

No Data Available