Double Team

Normal

Summary

Double Team is a Normal-type non-damaging move with no power and perfect accuracy. Instead of dealing damage, Double Team increases the user's evasion by one stage, making it more difficult for opponents to land hits. This move is often used strategically to boost a Pokémon's chance of avoiding attacks, prolonging its stay in battle. Double Team is a common choice in defensive and stalling strategies, particularly in competitive play where evasion can turn the tide of battle. However, its use is sometimes restricted or banned in certain competitive formats due to the luck factor associated with increased evasion.

Effect

Raises the user's evasion by one stage.

Short Effect: Raises the user's evasion by one stage.

Raises the user's evasion by one stage.

Game Descriptions

Heightens evasive­ ness.

Heightens evasive­ ness.

Creates illusory copies to raise evasiveness.

Creates illusory copies to raise evasiveness.

The user creates illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.

Move Details