Future Sight

Psychic

Summary

Future Sight is a Psychic-type move with 120 power and 100% accuracy. Unlike most moves, Future Sight takes two turns to deal damage: the initial turn it is used, and then it hits the target at the end of the next turn, bypassing any defensive moves the target may use within this timeframe. The delayed attack is not affected by the target's type effectiveness changes that may occur during the waiting period, making it very tactical. Future Sight also ignores Protect and Detect, and it takes into account the Special Attack and Special Defense stats at the time the damage is dealt. This move is typically used by Psychic-type Pokémon to apply strategic pressure on opponents, forcing them to anticipate and respond to the incoming damage.

Effect

Inflicts typeless regular damage at the end of the third turn, starting with this one. This move cannot score a critical hit. If the target switches out, its replacement will be hit instead. Damage is calculated at the time this move is used; stat changes and switching out during the delay won't change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn. This effect breaks through wonder guard. If the target is protected by protect or detect on the turn this move is used, this move will fail. However, the damage on the third turn will break through protection. The damage is applied at the end of the turn, so it ignores endure and focus sash. This move cannot be copied by mirror move.

Short Effect: Hits the target two turns later.

Inflicts typeless regular damage at the end of the third turn, starting with this one. This move cannot score a critical hit. If the target switches out, its replacement will be hit instead. Damage is calculated at the time this move is used; stat changes and switching out during the delay won't change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn. This effect breaks through wonder guard. If the target is protected by protect or detect on the turn this move is used, this move will fail. However, the damage on the third turn will break through protection. The damage is applied at the end of the turn, so it ignores endure and focus sash. This move cannot be copied by mirror move.

Game Descriptions

An attack that hits on 3rd turn.

An attack that hits on 3rd turn.

Heightens inner power to strike 2 turns later.

Heightens inner power to strike 2 turns later.

Two turns after this move is used, the foe is attacked psychically.

Two turns after this move is used, the foe is attacked with a hunk of psychic energy.

Two turns after this move is used, the foe is attacked with a hunk of psychic energy.

Two turns after this move is used, the foe is attacked with a hunk of psychic energy.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Two turns after this move is used, a hunk of psychic energy attacks the target.

Move Details

  • Power 120
  • Accuracy 100%
  • PP 10
  • Priority 0
  • Damage Class Special
  • Generation Generation II
  • Category Unique