Quash is a Dark-type move with no power and perfect accuracy. This move causes the target to act last in the turn, regardless of its Speed stat. Quash is primarily used in Double and Triple Battles to disrupt the opponent's strategy by delaying their key moves. It's particularly effective when combined with slower, high-impact attackers on the user's team. Quash does not deal direct damage and is classified as a non-damaging move. It's a strategic option for players looking to control the flow of battle and gain a tactical advantage.