Safeguard

Normal

Summary

Safeguard is a Normal-type status move with no power or accuracy attributes since it does not deal damage. When used, it creates a protective field around the user's team that prevents all status conditions (such as poison, paralysis, sleep, burn, and freeze) for five turns. Safeguard is particularly useful in both casual and competitive play to guard against status moves and conditions that could hinder a team's performance. It does not protect against the effects of status moves that do not inflict conditions (like Confuse Ray) and does not heal already present status effects.

Effect

Protects Pokémon on the user's side of the field from major status effects and confusion for five turns. Does not cancel existing ailments. This effect remains even if the user leaves the field. If yawn is used while this move is in effect, it will immediately fail. defog used by an opponent will end this effect. This effect does not prevent the confusion caused by outrage, petal dance, or thrash.

Short Effect: Protects the user's field from major status ailments and confusion for five turns.

Protects Pokémon on the user's side of the field from major status effects and confusion for five turns. Does not cancel existing ailments. This effect remains even if the user leaves the field. If yawn is used while this move is in effect, it will immediately fail. defog used by an opponent will end this effect. This effect does not prevent the confusion caused by outrage, petal dance, or thrash.

Game Descriptions

Prevents all status problems.

Prevents all status problems.

A mystical force prevents all status problems.

A mystical force prevents all status problems.

It protects the user’s party from all status problems for five turns.

The user creates a protective field that prevents status problems for five turns.

The user creates a protective field that prevents status problems for five turns.

The user creates a protective field that prevents status problems for five turns.

The user creates a protective field that prevents status problems for five turns.

The user creates a protective field that prevents status problems for five turns.

The user creates a protective field that prevents status conditions for five turns.

The user creates a protective field that prevents status conditions for five turns.

The user creates a protective field that prevents status conditions for five turns.

The user creates a protective field that prevents status conditions for five turns.

The user creates a protective field that prevents status conditions for five turns.

The user creates a protective field that prevents status conditions for five turns.

The user creates a protective field that prevents status conditions for five turns.

The user creates a protective field that prevents status conditions for five turns.

Move Details