Dream Eater

Psychic

Summary

Dream Eater is a Psychic-type move with 100 power and 100% accuracy. It can only be used on a sleeping target, making it a unique and strategic move. When successfully executed, Dream Eater not only deals damage but also restores the user's HP by half of the damage inflicted. This dual functionality of dealing damage and healing makes Dream Eater particularly useful in longer battles. It is commonly used in conjunction with moves that induce sleep, such as Hypnosis, to ensure that the target can be affected. Dream Eater is recognized for its thematic flavor and utility in certain battle strategies.

Effect

Fails if not used on a sleeping Pokémon. Inflicts regular damage. Drains half the damage inflicted to heal the user.

Short Effect: Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Fails if not used on a sleeping Pokémon. Inflicts regular damage. Drains half the damage inflicted to heal the user.

Game Descriptions

Steals HP from a sleeping victim.

Steals HP from a sleeping victim.

Takes one half the damage inflicted on a sleeping foe.

Takes one half the damage inflicted on a sleeping foe.

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP.

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.

The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.

Move Details

Additional Info

  • Drain 50%