Endeavor is a Normal-type move with no set power or accuracy. Instead, it reduces the target's HP to equal the user's current HP, making it particularly effective when the user has low HP. Endeavor has 100% accuracy, ensuring consistent execution as long as the target is not immune or protected. This move is often used in strategies involving Focus Sash or Sturdy abilities to bring the user to 1 HP, thus maximizing Endeavor’s potential impact by drastically lowering the opponent’s HP. Endeavor is commonly utilized in combination with priority moves to finish off the opponent, making it a tactical choice in both casual and competitive play.
Inflicts exactly enough damage to lower the target's HP to equal the user's. If the target's HP is not higher than the user's, this move has no effect. Type immunity applies, but other type effects are ignored. This effect counts as damage for moves that respond to damage.
Short Effect: Lowers the target's HP to equal the user's.
Inflicts exactly enough damage to lower the target's HP to equal the user's. If the target's HP is not higher than the user's, this move has no effect. Type immunity applies, but other type effects are ignored. This effect counts as damage for moves that respond to damage.