Foul Play

Dark

Summary

Foul Play is a Dark-type move with 95 power and 100% accuracy. Unlike most moves, Foul Play uses the target's Attack stat to calculate damage instead of the user's. This makes it particularly effective against physically strong opponents. Foul Play has no additional effects or secondary chances, making it a straightforward, yet strategically unique move. It is often used in competitive play to counter powerful physical attackers by turning their own strength against them.

Effect

Inflicts regular damage. Damage is calculated using the target's attacking stat rather than the user's.

Short Effect: Calculates damage with the target's attacking stat.

Inflicts regular damage. Damage is calculated using the target's attacking stat rather than the user's.

Game Descriptions

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage.

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

Move Details

  • Power 95
  • Accuracy 100%
  • PP 15
  • Priority 0
  • Damage Class Physical
  • Generation Generation V
  • Category Damage