Taunt is a Dark-type status move. It has no power or accuracy in the traditional sense as it does not deal damage or miss; instead, it always affects the target. Taunt forces the opponent to use only damaging moves for the next three turns, preventing them from using status moves like stat boosts, healing, or non-damaging condition infliction attacks. This move is strategically valuable in competitive play for disrupting an opponent's strategy, especially those reliant on setting up. It can be learned by a wide variety of Pokémon, adding to its versatility and strategic importance.