Confusion

Psychic

Summary

Confusion is a Psychic-type move with 50 power and 100% accuracy. It has a 10% chance of causing the target to become confused. As one of the earlier Psychic-type moves available in Pokémon games, Confusion is often accessible to a variety of Psychic-type Pokémon at lower levels. This move has been a staple for many players due to its reliable accuracy and the added benefit of potentially confusing the opponent, which can render the target unable to act effectively for a few turns due to the chance of self-inflicted damage.

Effect

Inflicts regular damage. Has a 10% chance to confuse the target.

Short Effect: Has a 10% chance to confuse the target.

Inflicts regular damage. Has a 10% chance to confuse the target.

Game Descriptions

The foe is hit by a weak telekinetic force. It may also leave the foe confused.

An attack that may cause confusion.

An attack that may cause confusion.

A psychic attack that may cause confusion.

A psychic attack that may cause confusion.

A weak telekinetic attack that may also leave the foe confused.

The foe is hit by a weak telekinetic force. It may also leave the foe confused.

The foe is hit by a weak telekinetic force. It may also leave the foe confused.

The target is hit by a weak telekinetic force. It may also leave the target confused.

The target is hit by a weak telekinetic force. It may also leave the target confused.

The target is hit by a weak telekinetic force. This may also confuse the target.

The target is hit by a weak telekinetic force. This may also confuse the target.

The target is hit by a weak telekinetic force. This may also confuse the target.

The target is hit by a weak telekinetic force. This may also confuse the target.

The target is hit by a weak telekinetic force. This may also confuse the target.

The target is hit by a weak telekinetic force. This may also confuse the target.

The target is hit with a weak telekinetic force to inflict damage.

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

Move Details

Additional Info

  • Turn Count 2-5
  • Confusion Chance 10%