Pain Split

Normal

Summary

Pain Split is a Normal-type move with no set power or accuracy percentage. Instead, it functions uniquely by averaging the current HP of the user and the target Pokémon, then setting both Pokémon's HP to this averaged amount. This move does not rely on accuracy checks like conventional damaging moves, making it bypass accuracy and evasion stats. Pain Split is particularly effective in scenarios where the user has significantly lower HP than its opponent, allowing for a substantial HP recovery for the user while reducing the opponent's HP. This move is commonly utilized in competitive play to maintain longevity, especially among Pokémon capable of tanking hits or those meant to disrupt an opponent's strategy.

Effect

Changes the user's and target's remaining HP to the average of their current remaining HP. Ignores accuracy and evasion modifiers. This effect does not count as inflicting damage for other moves and effects that respond to damage taken. This effect fails against a substitute.

Short Effect: Sets the user's and targets's HP to the average of their current HP.

Changes the user's and target's remaining HP to the average of their current remaining HP. Ignores accuracy and evasion modifiers. This effect does not count as inflicting damage for other moves and effects that respond to damage taken. This effect fails against a substitute.

Game Descriptions

Adds user & foe's HPs. Shares total.

Adds user & foe's HPs. Shares total.

Adds the user and foe’s HP, then shares them equally.

Adds the user and foe’s HP, then shares them equally.

The user adds its HP to the foe’s HP, then equally shares the total HP.

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe.

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

The user adds its HP to the target's HP, then equally shares the combined HP with the target.

The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

Move Details

  • Power
  • Accuracy
  • PP 20
  • Priority 0
  • Damage Class Status
  • Generation Generation II
  • Category Unique