Light Screen

Psychic

Summary

Light Screen is a Psychic-type non-damaging move with no power or accuracy component because it doesn't deal direct damage. When used, Light Screen halves the damage received from special attacks for the user's team for five turns in battle. This effect can be crucial in providing additional resilience against special attackers. Additionally, Light Screen's duration can be extended to eight turns if the user is holding the Light Clay item. Light Screen is commonly used in both casual and competitive play to bolster team defenses and create strategic advantages.

Effect

Erects a barrier around the user's side of the field that reduces damage from special attacks by half for five turns. In double battles, the reduction is 1/3. Critical hits are not affected by the barrier. If the user is holding light clay, the barrier lasts for eight turns. brick break or defog used by an opponent will destroy the barrier.

Short Effect: Reduces damage from special attacks by 50% for five turns.

Erects a barrier around the user's side of the field that reduces damage from special attacks by half for five turns. In double battles, the reduction is 1/3. Critical hits are not affected by the barrier. If the user is holding light clay, the barrier lasts for eight turns. brick break or defog used by an opponent will destroy the barrier.

Game Descriptions

Ups SPCL.DEF with a wall of light.

Ups SPCL.DEF with a wall of light.

Creates a wall of light that lowers SP. ATK damage.

Creates a wall of light that lowers SP. ATK damage.

A wall of light cuts damage from SP. ATK attacks for five turns.

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Move Details