Reflect is a Psychic-type move with no power and 100% accuracy. It does not deal damage but instead reduces the damage taken from physical attacks by the user's team by 50% for five turns. In double battles, this effect is extended to the entire team. Reflect is a strategic move often used to enhance the team's durability, making it valuable in both casual and competitive play. It can be stacked with Light Screen, which reduces damage from special attacks, to provide comprehensive defense. Reflect can be set up by a variety of Pokémon, adding versatility to many team compositions.
Erects a barrier around the user's side of the field that reduces damage from physical attacks by half for five turns. In double battles, the reduction is 1/3. Critical hits are not affected by the barrier. If the user is holding light clay, the barrier lasts for eight turns. brick break or defog used by an opponent will destroy the barrier.
Short Effect: Reduces damage from physical attacks by half.
Erects a barrier around the user's side of the field that reduces damage from physical attacks by half for five turns. In double battles, the reduction is 1/3. Critical hits are not affected by the barrier. If the user is holding light clay, the barrier lasts for eight turns. brick break or defog used by an opponent will destroy the barrier.