Charge Beam

Electric

Summary

Charge Beam is an Electric-type move with 50 power and 90% accuracy. This move has a special effect, with a 70% chance of raising the user's Special Attack by one stage when it hits the target. While its base power is relatively low compared to other Electric-type moves, the potential to boost the user's Special Attack makes it a strategic choice in battles, allowing for increased damage output in subsequent turns. Charge Beam is often used by Pokémon with high Special Attack stats and can be particularly effective when setting up for a sweep or when aiming to handle multiple opponents.

Effect

Inflicts regular damage. Has a 70% chance to raise the user's Special Attack by one stage.

Short Effect: Has a 70% chance to raise the user's Special Attack by one stage.

Inflicts regular damage. Has a 70% chance to raise the user's Special Attack by one stage.

Game Descriptions

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

The user attacks the target with an electric charge. The leftover electricity may also raise the user’s offensive stats.

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

Move Details

Additional Info

  • Stat Change Chance 70%