Trick

Psychic

Summary

Trick is a Psychic-type move with no power and 100% accuracy. It allows the user to swap held items with the target. Trick can be a strategic move to disrupt opponents by taking beneficial items or giving them detrimental ones. It is often used in competitive play to neutralize threats by removing key items like Choice items, Assault Vests, or Leftovers. Trick is especially effective on Pokémon with the ability Prankster, as it grants the move priority and ensures it goes first.

Effect

User and target permanently swap held items. Works even if one of the Pokémon isn't holding anything. If either Pokémon is holding mail, this move will fail. If either Pokémon has multitype or sticky hold, this move will fail. If this move results in a Pokémon obtaining choice band, choice scarf, or choice specs, and that Pokémon was the latter of the pair to move this turn, then the move it used this turn becomes its chosen forced move. This applies even if both Pokémon had a choice item before this move was used. If the first of the two Pokémon gains a choice item, it may select whatever choice move it wishes next turn. Neither the user nor the target can recover its item with recycle. This move cannot be selected by assist or metronome.

Short Effect: User and target swap items.

User and target permanently swap held items. Works even if one of the Pokémon isn't holding anything. If either Pokémon is holding mail, this move will fail. If either Pokémon has multitype or sticky hold, this move will fail. If this move results in a Pokémon obtaining choice band, choice scarf, or choice specs, and that Pokémon was the latter of the pair to move this turn, then the move it used this turn becomes its chosen forced move. This applies even if both Pokémon had a choice item before this move was used. If the first of the two Pokémon gains a choice item, it may select whatever choice move it wishes next turn. Neither the user nor the target can recover its item with recycle. This move cannot be selected by assist or metronome.

Game Descriptions

Tricks the foe into trading held items.

Tricks the foe into trading held items.

A move that tricks the foe into trading held items with the user.

The user catches the foe off guard and swaps the foe’s held item with its own.

The user catches the foe off guard and swaps the foe’s held item with its own.

The user catches the foe off guard and swaps the foe’s held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps its held item with its own.

The user catches the target off guard and swaps the target's held item with its own.

Move Details

  • Power
  • Accuracy 100%
  • PP 10
  • Priority 0
  • Damage Class Status
  • Generation Generation III
  • Category Unique