Sucker Punch is a Dark-type move with 70 power and 100% accuracy. It is a priority move, which means it usually allows the user to attack before the opponent, but only if the target is using a move that deals direct damage. If the opponent uses a status move or does not act, Sucker Punch will fail. This move is particularly useful because of its ability to disrupt opponents who are preparing to use high-power attacks. It is a staple in many competitive strategies due to its combination of priority and decent power.
Inflicts regular damage. If the target has not selected a damaging move this turn, or if the target has already acted this turn, this move will fail. This move is not affected by iron fist.
Short Effect: Only works if the target is about to use a damaging move.
Inflicts regular damage. If the target has not selected a damaging move this turn, or if the target has already acted this turn, this move will fail. This move is not affected by iron fist.