Torment is a Dark-type move with no power or accuracy stat because it does not directly deal damage. Instead, Torment prevents the target from using the same move consecutively, which can severely disrupt an opponent's strategy by forcing them to alternate their moves. This is particularly useful against Pokémon that rely heavily on a single powerful move. Torment has 100% accuracy, meaning it will always hit the target unless they are under a protective effect like Fly or Dig. It's often used in competitive play to add an extra layer of strategy and can be combined effectively with other disruptive moves to control the flow of battle.