Focus Punch

Fighting

Summary

Focus-Punch is a Fighting-type move with 150 power and 100% accuracy. It is a unique move that requires the user to charge up at the beginning of the turn and then deliver the punch if not hit by an opponent's move. If the user is hit during the charging phase, it loses its focus and the move fails. Despite its high power, this move is less common due to the risk involved in its execution, but it can be devastating if used correctly, especially in conjunction with moves or abilities that prevent flinching or ensure protection during setup.

Effect

Inflicts regular damage. If the user takes damage this turn before hitting, this move will fail. This move cannot be copied by mirror move, nor selected by assist, metronome, or sleep talk.

Short Effect: If the user takes damage before attacking, the attack is canceled.

Inflicts regular damage. If the user takes damage this turn before hitting, this move will fail. This move cannot be copied by mirror move, nor selected by assist, metronome, or sleep talk.

Game Descriptions

A powerful loyalty attack. The user flinches if hit.

A powerful loyalty attack. The user flinches if hit.

An attack that is executed last. The user flinches if hit beforehand.

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.

Move Details

  • Power 150
  • Accuracy 100%
  • PP 20
  • Priority -3
  • Damage Class Physical
  • Generation Generation III
  • Category Damage