Magnitude Move Detail

Magnitude is a Ground-type move with variable power that ranges between 10 and 150, depending on a randomly generated magnitude level from 1 to 10. It has 100% accuracy, meaning it never misses under normal conditions. Each magnitude level has different probabilities of occurring, with higher magnitudes being rarer. Magnitude is particularly intriguing because its power can vary wildly, making it a gamble in critical situations. It also affects all adjacent Pokémon in battle, which can be a double-edged sword in both double battles and horde encounters. Due to its variability, it is often favored in casual play for its potential high reward, despite the inherent risk.

Details

Effect

Category

Damage

Flavor Texts

Magnitude Pokémon

sandshrew
Sandshrew

27 - Ground

sandslash
Sandslash

28 - Ground

diglett
Diglett

50 - Ground

dugtrio
Dugtrio

51 - Ground

geodude
Geodude

74 - Rock, Ground

graveler
Graveler

75 - Rock, Ground

golem
Golem

76 - Rock, Ground

lickitung
Lickitung

108 - Normal

rhyhorn
Rhyhorn

111 - Ground, Rock

donphan
Donphan

232 - Ground

nosepass
Nosepass

299 - Rock

numel
Numel

322 - Fire, Ground

camerupt
Camerupt

323 - Fire, Ground

barboach
Barboach

339 - Water, Ground

whiscash
Whiscash

340 - Water, Ground

relicanth
Relicanth

369 - Water, Rock

tepig
Tepig

498 - Fire

roggenrola
Roggenrola

524 - Rock

golett
Golett

622 - Ground, Ghost

golurk
Golurk

623 - Ground, Ghost

mudbray
Mudbray

749 - Ground

camerupt-mega
Camerupt-Mega

10087 - Fire, Ground

diglett-alola
Diglett-Alola

10105 - Ground, Steel

dugtrio-alola
Dugtrio-Alola

10106 - Ground, Steel