Revenge

Fighting

Summary

Revenge is a Fighting-type move with 60 power and 100% accuracy. This move has a unique mechanic where its power doubles to 120 if the user takes damage from the target in the same turn. Revenge always goes last in the turn, similar to moves like Payback and Counter. This delay in priority means that the user needs to be able to withstand an attack to maximize its power, making it a strategic choice in battles where anticipating the opponent's moves is key. It is effective against Normal, Rock, Steel, Ice, and Dark-types but is less effective against Flying, Poison, Bug, Psychic, and Fairy-types. Revenge is a valuable move in both competitive and casual play due to its potential to deal significant damage when used wisely.

Effect

Inflicts regular damage. If the target damaged the user this turn and was the last to do so, this move has double power. pain split does not count as damaging the user.

Short Effect: Inflicts double damage if the user takes damage before attacking this turn.

Inflicts regular damage. If the target damaged the user this turn and was the last to do so, this move has double power. pain split does not count as damaging the user.

Game Descriptions

An attack that gains power if injured by the foe.

An attack that gains power if injured by the foe.

An attack move that gains in intensity if the target has hurt the user.

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

Move Details

  • Power 60
  • Accuracy 100%
  • PP 10
  • Priority -4
  • Damage Class Physical
  • Generation Generation III
  • Category Damage