Reversal

Fighting

Summary

Reversal is a Fighting-type move with variable power and 100% accuracy. The power of Reversal increases as the user's HP decreases, ranging from 20 power when the user has high HP to a maximum of 200 power when the user's HP is critically low. This makes Reversal a high-risk, high-reward move favored in strategies that involve enduring hits to maximize damage output. It has no additional effects other than dealing damage and leverages the user's ability to survive with low HP to turn the tide of battle. Reversal is particularly effective in combination with abilities like Sturdy or items like Focus Sash, which ensure the user can survive potential one-hit-KO moves to unleash Reversal's full potential.

Effect

Inflicts regular damage. Power varies inversely with the user's proportional remaining HP. 64 * current HP / max HP | Power -----------------------: | ----: 0– 1 | 200 2– 5 | 150 6–12 | 100 13–21 | 80 22–42 | 40 43–64 | 20

Short Effect: Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Inflicts regular damage. Power varies inversely with the user's proportional remaining HP. 64 * current HP / max HP | Power -----------------------: | ----: 0– 1 | 200 2– 5 | 150 6–12 | 100 13–21 | 80 22–42 | 40 43–64 | 20

Game Descriptions

Stronger if the user's HP is low.

Stronger if the user's HP is low.

Inflicts more damage when the user’s HP is down.

Inflicts more damage when the user’s HP is down.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

An all-out attack that becomes more powerful the less HP the user has.

Move Details

  • Power
  • Accuracy 100%
  • PP 15
  • Priority 0
  • Damage Class Physical
  • Generation Generation II
  • Category Damage