Weather Ball is a Normal-type move with 50 power and 100% accuracy under normal conditions. However, its type and power can change based on the weather. During Sunny Day, it becomes a Fire-type move, during Rain Dance, it becomes a Water-type move, during Hail, it becomes an Ice-type move, and during Sandstorm, it becomes a Rock-type move. In all these weather conditions, its power doubles to 100. This unique adaptability makes Weather Ball a versatile option in weather-based teams, allowing it to exploit various weather conditions effectively.
Inflicts regular damage. If a weather move is active, this move has double power, and its type becomes the type of the weather move. shadow sky is typeless for the purposes of this move.
Short Effect: If there be weather, this move has doubled power and the weather's type.
Inflicts regular damage. If a weather move is active, this move has double power, and its type becomes the type of the weather move. shadow sky is typeless for the purposes of this move.