Mental-Herb mental-herb Sprite

Mental Herb is a held item in the Pokémon series that is primarily used to combat status conditions that limit a Pokémon's actions. Specifically, when a Pokémon holding a Mental Herb is afflicted by infatuation, Taunt, Encore, Torment, or Disable, the herb is consumed to immediately cure the Pokémon of the condition. This makes Mental Herb particularly useful in competitive play to ensure that a Pokémon's strategy is not disrupted by these particular hindrances.

Some strategic applications of the Mental Herb include: - Preventing Taunt: Taunt forces a Pokémon to use only offensive moves, which can shut down supports or setup Pokémon. Mental Herb nullifies the Taunt, allowing the holder to continue with its non-offensive strategies. - Negating Encore: Encore forces a Pokémon to repeat its last move for several turns, which can lock it into a non-optimal move. Mental Herb releases the holder from this effect, allowing it to regain strategic control. - **Counter

Attribute

Category:

held-items

Cost:

4000

Effect:

Flavor Texts:

Fling Effect

herb-effect

Fling Power

10

Game Indices

Mental-Herb Pokémon

lotad
Lotad

270 - Water, Grass

lombre
Lombre

271 - Water, Grass

ludicolo
Ludicolo

272 - Water, Grass

sewaddle
Sewaddle

540 - Bug, Grass

swadloon
Swadloon

541 - Bug, Grass

leavanny
Leavanny

542 - Bug, Grass

pancham
Pancham

674 - Fighting

pangoro
Pangoro

675 - Fighting, Dark

Cards

No Data Available