Circle Throw is a Fighting-type move with 60 power and 90% accuracy. It forces the target to switch out with another Pokémon from their team, chosen at random, after the damage is dealt. This move has a negative priority, meaning it usually goes last in a turn. Circle Throw is often used strategically to disrupt opponents by denying them the chance to set up or maintain beneficial statuses. It can also be used to rack up entry hazard damage on the opponent’s team.
Inflicts regular damage, then switches the target out for another of its trainer's Pokémon, selected at random. If the target is under the effect of ingrain or suction cups, or it has a substitute, or its Trainer has no more usable Pokémon, it will not be switched out. If the target is a wild Pokémon, the battle ends instead.
Short Effect: Ends wild battles. Forces trainers to switch Pokémon.
Inflicts regular damage, then switches the target out for another of its trainer's Pokémon, selected at random. If the target is under the effect of ingrain or suction cups, or it has a substitute, or its Trainer has no more usable Pokémon, it will not be switched out. If the target is a wild Pokémon, the battle ends instead.