Hex is a Ghost-type move with 65 power and 100% accuracy. Its unique characteristic is that its base power doubles to 130 if the target is affected by a status condition (such as paralysis, burn, sleep, poison, or freeze). This makes Hex particularly powerful when used in conjunction with status-inflicting moves or abilities. Hex is favored in competitive play for its strategic potential, often being part of combos that first inflict a status condition on the opponent before dealing significant damage. Its reliability in accuracy and potential for high damage output make Hex a valuable move in various battle scenarios.
Inflicts regular damage. If the target has a major status ailment, this move has double power.
Short Effect: Has double power if the target has a major status ailment.
Inflicts regular damage. If the target has a major status ailment, this move has double power.