Hurricane

Flying

Summary

Hurricane is a Flying-type move with 110 power and 70% accuracy. It has a 30% chance to confuse the target. Additionally, Hurricane can hit targets during the semi-invulnerable turn of moves like Fly and Bounce. In weather conditions such as rain, Hurricane's accuracy is increased to 100%, making it particularly effective in rain-based teams. However, its accuracy drops to 50% in harsh sunlight. This move is notable for its high risk-high reward potential due to its powerful damage output and chance to confuse, balanced by its less-than-perfect accuracy under normal conditions.

Effect

Inflicts regular damage. Has a 30% chance to confuse the target. This move can hit Pokémon under the effect of bounce, fly, or sky drop. During rain dance, this move has 100% accuracy. During sunny day, this move has 50% accuracy.

Short Effect: Has a 30% chance to confuse the target.

Inflicts regular damage. Has a 30% chance to confuse the target. This move can hit Pokémon under the effect of bounce, fly, or sky drop. During rain dance, this move has 100% accuracy. During sunny day, this move has 50% accuracy.

Game Descriptions

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

The user attacks by wrapping its opponent in a fierce wind.

The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.

Move Details

Additional Info

  • Turn Count 2-5
  • Confusion Chance 30%