Mean Look is a Normal-type move with no power and perfect accuracy. When used, it prevents the target from escaping or switching out as long as the user remains on the field. This move is commonly employed to trap opponents, making it useful for executing strategies that involve setting up or applying continuous pressure. Despite its lack of offensive capability, Mean Look can be a critical component in battles where control over the opponent's actions is crucial.
The target cannot switch out normally. Ignores accuracy and evasion modifiers. This effect ends when the user leaves the field. The target may still escape by using baton pass, u turn, or a shed shell. Both the user and the target pass on this effect with baton pass.
Short Effect: Prevents the target from leaving battle.
The target cannot switch out normally. Ignores accuracy and evasion modifiers. This effect ends when the user leaves the field. The target may still escape by using baton pass, u turn, or a shed shell. Both the user and the target pass on this effect with baton pass.