Pin Missile

Bug

Summary

Pin Missile is a Bug-type multi-strike move with 25 power per hit and 95% accuracy. It strikes the target 2 to 5 times in one turn, with each hit having its own chance to critically hit. Introduced in Generation I, Pin Missile has been a staple move for various Bug-type Pokémon. The odds of hitting 2, 3, 4, or 5 times are 37.5%, 37.5%, 12.5%, and 12.5% respectively. This move can break Substitute and is affected by the abilities Skill Link, which guarantees 5 hits, and Mega Launcher, which does not affect it. Its high variability in damage makes it both a strategic and occasionally unpredictable choice in battle.

Effect

Inflicts regular damage. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.

Short Effect: Hits 2-5 times in one turn.

Inflicts regular damage. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.

Game Descriptions

Fires pins that strike 2-5 times.

Fires pins that strike 2-5 times.

Sharp pins are fired to strike 2 to 5 times.

Sharp pins are fired to strike 2 to 5 times.

Sharp pins are shot at the foe and hit two to five times at once.

Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.

Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.

Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Sharp spikes are shot at the target. Spike splinters left behind by this attack continue to damage the target for several turns.

The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row.

Move Details

  • Power 25
  • Accuracy 95%
  • PP 20
  • Priority 0
  • Damage Class Physical
  • Generation Generation I
  • Category Damage

Additional Info

  • Hit Count 2-5