Spit Up

Normal

Summary

Spit Up is a Normal-type move with variable power and 100% accuracy. The power of Spit Up depends on the number of times the user has used the move Stockpile prior to using Spit Up; it can reach up to 300 power if three Stockpiles have been consumed. Spit Up consumes all Stockpile boosts, returning the user's defenses to normal. It is typically used in combination with the move Stockpile to unleash powerful attacks, making it a strategic choice in battles that involves setup.

Effect

Inflicts regular damage. Power is equal to 100 times the amount of energy stored by stockpile. Ignores the random factor in the damage formula. Stored energy is consumed, and the user's Defense and Special Defense are reset to what they would be if stockpile had not been used. If the user has no energy stored, this move will fail. This move cannot be copied by mirror move.

Short Effect: Power is 100 times the amount of energy Stockpiled.

Inflicts regular damage. Power is equal to 100 times the amount of energy stored by stockpile. Ignores the random factor in the damage formula. Stored energy is consumed, and the user's Defense and Special Defense are reset to what they would be if stockpile had not been used. If the user has no energy stored, this move will fail. This move cannot be copied by mirror move.

Game Descriptions

Releases stockpiled power (the more the better).

Releases stockpiled power (the more the better).

The power built using STOCKPILE is released at once for attack.

The power stored using the move Stockpile is released at once in an attack.

The power stored using the move Stockpile is released at once in an attack.

The power stored using the move Stockpile is released at once in an attack.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.

Move Details

  • Power
  • Accuracy 100%
  • PP 10
  • Priority 0
  • Damage Class Special
  • Generation Generation III
  • Category Damage

Pokémon That Learn Spit Up

ekans
Ekans

Types: Poison

arbok
Arbok

Types: Poison

jigglypuff
Jigglypuff

Types: Normal, Fairy

wigglytuff
Wigglytuff

Types: Normal, Fairy

victreebel
Victreebel

Types: Grass, Poison

seel
Seel

Types: Water

dewgong
Dewgong

Types: Water, Ice

grimer
Grimer

Types: Poison

koffing
Koffing

Types: Poison

lanturn
Lanturn

Types: Water, Electric

wooper
Wooper

Types: Water, Ground

qwilfish
Qwilfish

Types: Water, Poison

slugma
Slugma

Types: Fire

pelipper
Pelipper

Types: Water, Flying

mawile
Mawile

Types: Steel, Fairy

gulpin
Gulpin

Types: Poison

swalot
Swalot

Types: Poison

numel
Numel

Types: Fire, Ground

seviper
Seviper

Types: Poison

lileep
Lileep

Types: Rock, Grass

cradily
Cradily

Types: Rock, Grass

spheal
Spheal

Types: Ice, Water

turtwig
Turtwig

Types: Grass

grotle
Grotle

Types: Grass

torterra
Torterra

Types: Grass, Ground

shellos
Shellos

Types: Water

drifloon
Drifloon

Types: Ghost, Flying

drifblim
Drifblim

Types: Ghost, Flying

hippopotas
Hippopotas

Types: Ground

carnivine
Carnivine

Types: Grass

heatmor
Heatmor

Types: Fire

mareanie
Mareanie

Types: Poison, Water

dewpider
Dewpider

Types: Water, Bug

araquanid
Araquanid

Types: Water, Bug

sandygast
Sandygast

Types: Ghost, Ground

komala
Komala

Types: Normal

skwovet
Skwovet

Types: Normal

greedent
Greedent

Types: Normal

cramorant
Cramorant

Types: Flying, Water

overqwil
Overqwil

Types: Dark, Poison

lechonk
Lechonk

Types: Normal

wattrel
Wattrel

Types: Electric, Flying

mawile-mega
Mawile-Mega

Types: Steel, Fairy

grimer-alola
Grimer-Alola

Types: Poison, Dark

cramorant-gulping
Cramorant-Gulping

Types: Flying, Water

cramorant-gorging
Cramorant-Gorging

Types: Flying, Water

qwilfish-hisui
Qwilfish-Hisui

Types: Dark, Poison

wooper-paldea
Wooper-Paldea

Types: Poison, Ground