Run Away is a Pokémon ability primarily focused on allowing the Pokémon to escape from wild encounters without fail, regardless of the opponent's ability or any trapping moves. This makes it exceptionally useful for trainers trying to navigate through areas with persistent wild Pokémon without engaging in unnecessary battles.
Effects:
- Guaranteed Escape: A Pokémon with Run Away can always flee from wild battles, which includes situations where the opponent has abilities like Arena Trap or Shadow Tag, or moves like Mean Look that would otherwise prevent escape.
- No Combat Advantage: Unlike some other abilities, Run Away does not provide benefits during combat or in trainer battles. Its utility is limited to wild encounters.
Interesting Facts:
- Commonly Found in Early-Stage Pokémon: This ability is frequently seen in Pokémon typically found in the initial stages of a game, such as Poochyena, Sentret, and Bidoof. It acts as a convenient feature for newer players.