Wring-Out Move Detail

Wring Out is a Normal-type move with variable power that depends on the target's current HP. Its base power ranges from 1 to 120, being stronger when the target has higher HP. The move has 100% accuracy, ensuring it hits the target as long as no other factors interfere. Wring Out calculates its power by using the formula: Power = 120 * (Current HP of the target / Maximum HP of the target). As the target's HP decreases, the move's power diminishes. Since it excels when used against high-HP foes, it is often strategically deployed early in battles to maximize its damage potential.

Details

Effect

Category

Damage

Flavor Texts

Wring-Out Pokémon

bellsprout
Bellsprout

69 - Grass, Poison

weepinbell
Weepinbell

70 - Grass, Poison

tentacool
Tentacool

72 - Water, Poison

tentacruel
Tentacruel

73 - Water, Poison

lickitung
Lickitung

108 - Normal

tangela
Tangela

114 - Grass

jynx
Jynx

124 - Ice, Psychic

omanyte
Omanyte

138 - Rock, Water

kabuto
Kabuto

140 - Rock, Water

kabutops
Kabutops

141 - Rock, Water

chikorita
Chikorita

152 - Grass

octillery
Octillery

224 - Water

gulpin
Gulpin

316 - Poison

swalot
Swalot

317 - Poison

seviper
Seviper

336 - Poison

lileep
Lileep

345 - Rock, Grass

cradily
Cradily

346 - Rock, Grass

carnivine
Carnivine

455 - Grass

lickilicky
Lickilicky

463 - Normal

tangrowth
Tangrowth

465 - Grass

snivy
Snivy

495 - Grass

servine
Servine

496 - Grass

serperior
Serperior

497 - Grass

frillish
Frillish

592 - Water, Ghost

jellicent
Jellicent

593 - Water, Ghost

guzzlord
Guzzlord

799 - Dark, Dragon

necrozma
Necrozma

800 - Psychic

necrozma-dusk
Necrozma-Dusk

10155 - Psychic, Steel

necrozma-dawn
Necrozma-Dawn

10156 - Psychic, Ghost

necrozma-ultra
Necrozma-Ultra

10157 - Psychic, Dragon