Refresh

Normal

Summary

Refresh is a Normal-type move with no power and no accuracy parameter, as it does not deal direct damage to opponents. Instead, Refresh heals the user by curing it of major status conditions such as poison, paralysis, and burn. This move is particularly useful for maintaining the longevity of Pokémon in battle, especially those without access to more general healing moves. Refresh is often used in competitive play on tanky or stalling Pokémon that can endure multiple hits but may be susceptible to status effects. It is a strategic move that adds to the staying power of a team in battle.

Effect

Removes a burn, paralysis, or poison from the user.

Short Effect: Cleanses the user of a burn, paralysis, or poison.

Removes a burn, paralysis, or poison from the user.

Game Descriptions

Heals poisoning, paralysis, or a burn.

Heals poisoning, paralysis, or a burn.

A self-healing move that cures the user of a poisoning, burn, or paralysis.

The user rests to cure itself of a poisoning, burn, or paralysis.

The user rests to cure itself of a poisoning, burn, or paralysis.

The user rests to cure itself of a poisoning, burn, or paralysis.

The user rests to cure itself of a poisoning, burn, or paralysis.

The user rests to cure itself of a poisoning, burn, or paralysis.

The user rests to cure itself of a poisoning, burn, or paralysis.

The user rests to cure itself of a poisoning, burn, or paralysis.

The user rests to cure itself of poisoning, a burn, or paralysis.

The user rests to cure itself of poisoning, a burn, or paralysis.

The user rests to cure itself of poisoning, a burn, or paralysis.

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Move Details

  • Power
  • Accuracy
  • PP 20
  • Priority 0
  • Damage Class Status
  • Generation Generation III
  • Category Unique