Hydro Cannon

Water

Summary

Hydro Cannon is a Water-type move with 150 power and 90% accuracy. It is the Water-type equivalent of moves like Blast Burn and Frenzy Plant. Hydro Cannon is known for its extremely high power but comes with the drawback of requiring the user to recharge on the turn following its use, effectively leaving the user unable to act on that turn. This move is typically available only to fully evolved Water-type starter Pokémon through specific tutoring. Its immense power makes it a situationally effective offensive tool, ideal for finishing off sturdy opponents, but the required recharge turn necessitates strategic use to avoid leaving the user vulnerable.

Effect

Inflicts regular damage. User loses its next turn to "recharge", and cannot attack or switch out during that turn.

Short Effect: User foregoes its next turn to recharge.

Inflicts regular damage. User loses its next turn to "recharge", and cannot attack or switch out during that turn.

Game Descriptions

Powerful, but leaves the user immobile the next turn.

Powerful, but leaves the user immobile the next turn.

The foe is hit with a watery cannon. The user can’t move on the next turn.

The foe is hit with a watery blast. The user must rest on the next turn, however.

The foe is hit with a watery blast. The user must rest on the next turn, however.

The foe is hit with a watery blast. The user must rest on the next turn, however.

The target is hit with a watery blast. The user must rest on the next turn, however.

The target is hit with a watery blast. The user must rest on the next turn, however.

The target is hit with a watery blast. The user can’t move on the next turn.

The target is hit with a watery blast. The user can’t move on the next turn.

The target is hit with a watery blast. The user can’t move on the next turn.

The target is hit with a watery blast. The user can’t move on the next turn.

The target is hit with a watery blast. The user can’t move on the next turn.

The target is hit with a watery blast. The user can’t move on the next turn.

The target is hit with a watery blast. The user can't move on the next turn.

Move Details

  • Power 150
  • Accuracy 90%
  • PP 5
  • Priority 0
  • Damage Class Special
  • Generation Generation III
  • Category Damage