Damp

Damp is an ability in the Pokémon series primarily designed to prevent explosive moves and abilities that involve self-destruction. When a Pokémon with this ability is on the battlefield, moves like Self-Destruct and Explosion, as well as the ability Aftermath, cannot be used by any Pokémon. This protective measure can be particularly advantageous in battles where opponents might resort to these high-damage, sacrificial strategies to turn the tide.

Effects of Damp: 1. Prevention of Self-Destruct and Explosion: It nullifies the use of Self-Destruct, a Normal-type move with a base power of 200 that causes the user to faint after dealing damage. Similarly, it prevents the use of Explosion, a more powerful move with a base power of 250 which also causes the user to faint after using it. 2. Neutralizes Aftermath: The ability also nullifies the effects of Aftermath, an ability that causes damage to the opposing Pokémon

Effects

Flavor Texts

Pokémon with the Damp ability

paras
Paras

46 - Bug, Grass

parasect
Parasect

47 - Bug, Grass

psyduck
Psyduck

54 - Water

golduck
Golduck

55 - Water

poliwag
Poliwag

60 - Water

poliwhirl
Poliwhirl

61 - Water

poliwrath
Poliwrath

62 - Water, Fighting

horsea
Horsea

116 - Water

seadra
Seadra

117 - Water

politoed
Politoed

186 - Water

wooper
Wooper

194 - Water, Ground

quagsire
Quagsire

195 - Water, Ground

kingdra
Kingdra

230 - Water, Dragon

mudkip
Mudkip

258 - Water

marshtomp
Marshtomp

259 - Water, Ground

swampert
Swampert

260 - Water, Ground

frillish
Frillish

592 - Water, Ghost

jellicent
Jellicent

593 - Water, Ghost

tadbulb
Tadbulb

938 - Electric

bellibolt
Bellibolt

939 - Electric